Hal Jordan - the Green Lantern

Hal Jordan was born in Coast City, the middle child of Jessica and Martin Jordan. He idolized his father, a test pilot who died in a plane crash. Despite his family’s wishes, he joined the United States Air Force. Years later, a dying alien, Abin Sur, crash-landed and his power ring chose Hal Jordan for his ability to overcome great fear. Hal inherited the mantle of Green Lantern, serving as a galactic police officer in Sector 2814 and becoming a founding member of the Justice League. He continued to work at Ferris Aircraft, romantically pursuing Carol Ferris, and entrusting his secrets to his mechanic, Tom Kalmaku.
Power Mechanics
- The yellow weakness is now gone. (source) (GL #1)
- His costume is not fabric. (source) (GL #2)
- Supercharged by Blue Lanterns. (source) (GL #36)
- Green Light combined with other colors destroys Black Lanterns. (source) (GL #46)
- Can still control the ring and create constructs when it’s not on his finger. (source) (AC #617)
Willpower
- Outwills Hector Hammond and knocks him out while also defeating Guy Gardner and Star Sapphire. (source) (Mental Resistances - Telepathy; GLv1 #200)
- Resists the mind-probing of the Old Timer, a mad Guardian. (source) (Mental Resistances - Telepathy; GL #7)
- Ring functions as a telepathic inhibitor. (source) (Mental Resistances - Telepathy; GL #4)
- Pushes Hector Hammond out of his mind, with the help of the ring. (source) (Mental Resistances - Telepathy; GL #4)
- Deflects an amped Hector Hammond’s mental attack. (source) (Mental Resistances - Telepathy; GLv2 #31)
- Resists the mind tampering of the Maltusians. (source) (Mental Resistances - Telepathy; GLv2 #44)
- Resists the fear-projecting powers of an alien creature and slams it with the ring. (source) (Mental Resistances - Telepathy; FI)
- Endures mental assault from Thundermind and punches him. (source) (Mental Resistances - Telepathy; 52 #6)
- Mind Games attempting to induce Fear on him completely and utterly fails. (source) (Mental Resistances - Telepathy; AC #613)
- Escapes the illusion of the Black Mercy. (source) (Mental Resistances - Brain/Neurological Manipulation; GL #8)
- Resists nanomachines trying to reprogram his brain and burns them away. (source) (Mental Resistances - Brain/Neurological Manipulation; GL #12)
- Forces Jericho to relinquish control of his body. (source) (Mental Resistances - Brain/Neurological Manipulation; DC:D #4)
- Overpowers what is described as a mental breaker-switch. (source) (Mental Resistances - Brain/Neurological Manipulation; GLv2 #21; GLv2 #1)
- Resists the Crimson Fox’s pheromone powers. (source) (Mental Resistances - Chemical/Pheromone; GL #15)
- Had enough willpower to put together Earth, had the ring charge not been an issue. (source) (Mental Fortitude - Emotional Spectrum; TRI #49)
- Helps Kyle break free of Parallax’s control. (source) (Mental Fortitude - Emotional Spectrum; GL #24)
- Destroys an excavator with a plane construct, despite the yellow weakness. (source) (Mental Fortitude - Emotional Spectrum; GL #34)
- Willpower is strong enough to power the entire Blue Lantern Corps. (source) (Mental Fortitude - Emotional Spectrum; GL #39)
- Resists Parallax controlling the Green Lantern Corps. (source) (Mental Fortitude - Emotional Spectrum; GL #64)
- Outwills some goons and reclaims the Rings. (source) (Mental Fortitude - Emotional Spectrum; GLv2 #3)
- Creating just an arrow construct exhausts Green Arrow. (source) (Mental Fortitude - Emotional Spectrum; Scaling; GL:R #4)
General Construct Power
- Creates a construct not only around the size of Earth, but strong enough to withstand the pressure of Superman pulling it and the Earth back in place. (source) (Power; JLoA #29)
- Puts the moon back in its proper orbit. (source) (Power; DC:GL/GL)
- Along with many other lanterns and Supermen, pulls the Earth. (source) (Power; FC #7)
- Catches a jet. (source) (Power; GL #1)
- Catches yet another jet and a Manhunter. (source) (Power; GL #3)
- Carries a large spacecraft into space. (source) (Power; GL #6)
- Starts compressing a mini-star with Barry. (source) (Power; F&GL #5)
- Hal recreates Coast City and its inhabitants, a city roughly 20 miles in diameter. (source) (Power; GLv2 #48)
- Tears free of Parallax’s restraints. (source) (Power; GL #106)
- With Salaak, Katma Tui, Arisia and Superman, stops a planet about to collide with Earth and pushes it into deep space. (source) (Power; AC #589)
- Traps Sinestro in a mini-Coast City construct. (source) (Restraining; GL #50)
- Restrains Lobo. (source) (Restraining; GL #55)
- Crushes Sinestro’s wrist. (source) (Restraining; GL:R #5)
- Catches a speeding Superman. (source) (Restraining; AC #589)
- Restrains a Kryptonian. (source) (Restraining; SM #683)
Offensive Construct Power
- Chops Green Arrow out of the Black Mercy’s grip and punches Mongul. (source) (Striking; GL #7)
- With a spiked gauntlet construct, punches off Cyborg Superman’s jaw. (source) (Striking; GL #12)
- Knocks the Black Lantern Spectre’s jaw off. (source) (Striking; GL #50)
- Socks Lobo with a construct. (source) (Striking; GL #55)
- Beats Mongul. (source) (Striking; GL/PM)
- Wacks the Predator with a mace construct. (source) (Striking; GLv2 #41)
- KO’s Mongul with a suit of armor and a sledge. (source) (Striking; GLv2 #46)
- Decks Parallax. (source) (Striking; GL #106)
- Punches Parallax and slams him into rock. (source) (Striking; GL #106)
- Takes down the General. (source) (Striking; JSA (1999) #77)
- Punches Superman. (source) (Striking; S/B #29)
- Needles a Manhunter. (source) (Piercing; GL #3)
- Begins cutting through Amazo’s legs. (source) (Piercing; JLoA #6)
- Cuts off Black Hand’s hand. (source) (Piercing; GL #6)
- Crucifies Mongul. (source) (Piercing; GL #7)
- Creates arrows for Green Arrow, which he uses to shoot Mongal. (source) (Piercing; GL #8)
- Creates a hammer and sickle construct. (source) (Piercing; GL #10)
- Tears through Black Lantern Abin Sur. (source) (Piercing; GL #47)
- With the corps, stakes Mandrakk and finishes him off for good. (source) (Piercing; FC #7)
- Exposes an alien for being the duck-monster it is. (source) (Piercing; GL/PM)
- Cuts off Boodikka’s hand. (source) (Piercing; GLv2 #49)
- Catches and slams down a thrown engine block. (source) (Throwing; GL #2)
- Sends a giant alien spaceship flying. (source) (Throwing; GL #15)
- Crushes the arms of Lex Luthor’s armor. (source) (Throwing; JLoA #15)
- Ring-Slinging destroys a lot of robots. (source) (Energy Projection; JLoA #3)
- Energy blast punches right through Amazo. (source) (Energy Projection; JLoA #23)
- Hits Cyborg Superman with a blast hot as the Sun. (source) (Energy Projection; GL #13)
- Punches through Cyborg Superman. (source) (Energy Projection; GL #13)
- Breaks free of Black Lantern Spectre’s grip. (source) (Energy Projection; GL #50)
- Harms Krona even while he controls Ion. (source) (Energy Projection; GL #62)
- Kills Krona, overriding the ring’s programming. (source) (Energy Projection; GL #67)
- Blast hurts Superboy Prime. (source) (Energy Projection; IC #7)
- Blasts back Sinestro, sending him flying. (source) (Energy Projection; GL:R #5)
- Collision with Sinestro bends reality and shatters Sinestro’s ring. (source) (Energy Projection; GL:R #5)
- With the corps, defeats the embodiment of Entropy. (source) (Energy Projection; GLv2 #1)
- Kills Kilowog with one blast. (source) (Energy Projection; GLv2 #50)
- Uses a code to incinerate all extraterrestrial weapons and technology. (source) (Energy Projection; 52 #6)
- Blasts back Black Adam. (source) (Energy Projection; 52 #6)
- Obliterates Engine City. (source) (Energy Projection; DCU:L #8)
- Punches through Captain Atom’s blast, who is amazed by Hal’s power. (source) (Energy Projection; AC #630)
- Blasts a Kryptonian. (source) (Energy Projection; SM #683)
- Blasts Nero hard enough to subdue him. (source) (Energy Projection; Ion #4)
- Blast takes a lot out of Superman. (source) (Energy Projection; S/B #29)
- Takes a nap. (source) (Other; GLv2 #17)
- Disperses a shadow monster with a burst of light. (source) (Other; F&GL)
- Can use neural wave blasts. (source) (Other; BatB #1)
Construct Complexity
- Reaches into Hector Hammond’s brain and turns his somatosensory cortex back on, enabling him to feel pain. (source) (GL #4)
- Broadcasts a message all throughout Coast City. (source) (GL #25)
- Displays impressive control of a blast against Evil Star. (source) (GLv2 #27)
- Sets a mental block to prevent anyone from entering a room with Alan Scott’s lantern, making it so they won’t even notice that part of the museum exists. (source) (GL/S)
- Gives Wally Lantern powers after he lost his speed for a bit. (source) (F&GL #2)
- Puts the Starheart back in an old Lantern Lamp. (source) (GL/S)
- Hal’s ring and leftover energy becomes sentient and took the form of a human child, fueled by images in Hal’s dying mind, then they defeat the Justice League. (source) (WaT)
- Tom rebuilds Oa using the power of the Ring. (source) (WaT)
- Sends a construct through a phone. (source) (AC #607)
- The ring provided the power to shrink Earth to the point where a Nucleus is a Sun; The Atom uses the power of the ring to ensure Earth safely expands back to normal size. (source) (LotDCU #29)
- The Lamp being thrown into the Sun results in the Sun turning green. (source) (BatB #11)
- Can translate his being into electrical impulses which are stored in the ring. (source) (Justice (2005) #6)
Force Fields/Shields
- Nero slams Hal into a Moon hard enough to shatter it. (source) (Personal Shields; Impact/Blunt Force; Ion #4)
- Protects Hal’s hand from being torn off by a Manhunter, even as the battery is being drained. (source) (Personal Shields; Impact/Blunt Force; GL #3)
- Punched through a water tower by Mongul. (source) (Personal Shields; Impact/Blunt Force; GL #7)
- Survives Cyborg Superman burning half a dozen holes through him. (source) (Personal Shields; Impact/Blunt Force; GL #12)
- Automatically melts a bullet to slag. (source) (Personal Shields; Impact/Blunt Force; GL #14)
- Takes a punch from Lobo. (source) (Personal Shields; Impact/Blunt Force; GL #55)
- Larfleeze slams him with a construct. (source) (Personal Shields; Impact/Blunt Force; GL #58)
- Takes a beating from Parallax-Barry. (source) (Personal Shields; Impact/Blunt Force; GL #60)
- Takes a punch from Superboy Prime as he breaks his arm. (source) (Personal Shields; Impact/Blunt Force; IC #7)
- Takes a punch from Black Adam. (source) (Personal Shields; Impact/Blunt Force; 52 #6)
- Takes a moon-shattering energy blast. (source) (Personal Shields; Electricity/Energy; GLv1 Special #2)
- Takes multiple blasts from a Manhunter that can easily disintegrate normal humans. (source) (Personal Shields; Electricity/Energy; GL #2; GL# 1)
- Tanks heat vision from Cyborg Superman. (source) (Personal Shields; Electricity/Energy; GL #13)
- Blasted out the Watchtower by Sinestro. (source) (Personal Shields; Electricity/Energy; GL:R #5)
- Takes a blast from Mirror Master. (source) (Personal Shields; Electricity/Energy; F&GL #1)
- Enters the photosphere of the Sun. (source) (Personal Shields; Electricity/Energy; AC #621)
- Gets blasted through a planet by Lord Malvolio. (source) (Personal Shields; Electricity/Energy; AC #633)
- Is fine near a giant red star. (source) (Personal Shields; Electricity/Energy)
- Protected from a nuclear blast. (source) (Personal Shields; Explosions; ED #4)
- Takes a point-blank Manhunter explosion, which Hal earlier compared to a nuke exploding. (source) (Personal Shields; Explosions; GL #3)
- Blocks the attacks of Shadow Barry and Hal. (source) (Shield Constructs; Impact/Blunt Force; F&GL #1)
- Blocks Parallax’s mace construct. (source) (Shield Constructs; Impact/Blunt Force; GL #106)
- Shields from slamming into the ground at above Mach 80. (source) (Shield Constructs; Impact/Blunt Force; BatB #5)
- Contains Captain Marvel and removes the Brainiac mind-controlling parasites from him. (source) (Shield Constructs; Impact/Blunt Force; Justice (2005) #9)
- Blocks electricity from a Blue Tornado android. (source) (Shield Constructs; Electricity/Energy; JLoA #3)
- Blocks the energy blasts of a spacecraft. (source) (Shield Constructs; Electricity/Energy; GL/PM)
- Blocks Firestorm’s attacks. (source) (Shield Constructs; Electricity/Energy; Firestorm, the Nuclear Man #66)
- With Guy, contains Captain Atom’s expanding energy field. (source) (Shield Constructs; Electricity/Energy; Invasion! #3)
- Blocks attacks from all the Rogue’s weapons. (source) (Shield Constructs; Electricity/Energy; GLv2 #40)
- Recharges the ring using the Green Sun and protects Wonder Woman’s jet from entering the sun. (source) (Shield Constructs; Electricity/Energy; BatB #12)
- Shields himself and Superman from a 300 megaton explosion. (source) (Shield Constructs; Explosions; SM #14)
- Shields from bombardment parallel to an explosion that destroyed Havana Harbor. (source) (Shield Constructs; Explosions; Invasion! #2)
Unique Constructs
- Makes a microscope for Batman to use. (source) (Technological Constructs; JLoA #5)
- Makes a medic camp to stabilize someone’s vitals. (source) (Technological Constructs; GL #16)
- Creates a device for Barry to examine the molecular structure of a shield. (source) (Technological Constructs; F&GL #1)
- Tests for toxins within an alien fruit. (source) (Technological Constructs; SM #14)
- Sends out probes to search for someone in the wilderness. (source) (Futuristic; GL #16)
- Uses armor/mechs with guns blazing. (source) (Armor/Mechs/Robots; GL #14)
- Uses armor/mechs to beat Mongul. (source) (Armor/Mechs/Robots; GL/PM)
- Makes a giant aircraft pilot to catch a falling spacecraft. (source) (People/Animals; Real; GL #6)
- Creates a giant bear construct. (source) (People/Animals; Real; GL #15)
- Creates a giant eagle construct. (source) (People/Animals; Real; GL #16)
- Creates a shark construct against Mera. (source) (People/Animals; Real; GL #54)
- Makes constructs of the Guardians. (source) (People/Animals; Real; GL #60)
- Creates a bird construct that saves Rose and her son. (source) (People/Animals; Real; GLv2 #7)
- Creates a Green Arrow construct. (source) (People/Animals; Real; GL/GA #7)
- Creates a big gorilla construct that eats a van. (source) (People/Animals; Real; AC #608)
- Creates a dragon construct. (source) (People/Animals; Mythological; GL #58)
- Creates a Thunder God construct. (source) (People/Animals; Mythological; LotDCU #7)
- Creates the world’s largest violin. (source) (Other; GL #47)
- Gives Dex-Starr the boot. (source) (Other; GL #54)
- Muzzles Lobo’s dog. (source) (Other; GL #55)
- Shaves himself with a construct. (source) (Other; GLv2 #4)
- Creates The Green Surfer construct. (source) (Other; GLv2 #32)
- Creates a map construct. (source) (Other; F&GL #1)
- Creates a shower with functioning water. (source) (Other; F&GL #3)
- Creates a mattress that soaks up bullets compared to a shield, which might ricochet them. (source) (Other; GLv1 #216)
Energy/Matter Manipulation
- Changes the molecular structure of a shield. (source) (F&GL #1)
- Creates wooden bugs to mess with Alan Scott. (source) (F&GL #3)
- Traps Dr. Light in the Central Power Battery. (source) (GLv2 #36)
- Absorbs the entire energy of a burst Power Battery. (source) (GLv2 #43)
- Resists being transmuted partially into a Guardian. (source) (GLv2 #44)
- Absorbs a projection of a Guardian to gain power. (source) (GLv2 #48)
- With Guy and Superman, absorbs enough energy to destroy half of Wyoming. (source) (AoS #473)
- Stops Adam Strange from turning into water. (source) (BatB #6)
- Amplifies a Zeta Beam to be able to pick up Batman through the timestream. (source) (BatB #6)
- Increases the neural speed of an alien. (source) (GL-80 #1)
Speed
- Flies from Earth to the moon in the span of a sentence. (source) (Movement/Flying; DC:GL/GL)
- Flies past Mars from Earth in under 15 seconds. (source) (Movement/Flying; GL #3)
- Flies well over the speed of sound to tackle Parallax-Kyle. (source) (Movement/Flying; GL #24)
- Flies from the Alpha Proxima System back to Earth in under fifteen minutes. (source) (Movement/Flying; JLoA #31)
- Follows Airwave at light-speed and beyond. (source) (Movement/Flying; JSA #77)
- Dodges and blocks Star Sapphire’s sword strikes. (source) (Reaction/Combat; GLv2 #23)
- Hal and Barry zip around saving people and blasting shadow monsters. (source) (Reaction/Combat; F&GL #1)
- Catches Zoom and ties him up. (source) (Reaction/Combat)
- Deflects a thrown disk from behind. (source) (Construct Creation; JLoA #4)
- Manages to stop Barry from rushing off. (source) (Construct Creation; F&GL #1)
- Catches Green Arrow’s gas arrow mid-flight. (source) (Construct Creation; WaT)
Telepathic Ability
- Communicates with John telepathically. (source) (GLv2 #5)
- Plants a command in the ring to wake Hal up when a telepath is no longer monitoring his thoughts, then sends a message to Guy Gardner. (source) (GLv2 #5)
- Performs high-speed mind transmissions. (source) (GLv2 #6)
- Plants suggestions for warriors to miss their throws. (source) (GLv2 #13)
- Scanned the mind of potential Lanterns Booddikka and Amanita. (source) (GLv2 #20)
- Hal and John remove Star Sapphire from Carol’s mind. (source) (GLv2 #24)
- Performs telepathic paperwork for the Guardians. (source) (F&GL #1)
- Uses Psi-blockers to protect from Martian Manhunter’s mind-attacks. (source) (WaT)
- Attacks Superman using his fear against him. (source) (WaT)
Ring Utility Functions
- Creates invisibility bubbles. (source) (Invisibility; JLoA #1)
- Teleports himself and Arisia out of a police station. (source) (Teleportation; GLv2 #33)
- Teleports Barry from his office to the airport. (source) (Teleportation; F&GL #1)
- Teleports himself, Barry and Ollie out from an evidence room. (source) (Teleportation; G&GL #4)
- Opens up a portal to the antimatter universe. (source) (Wormhole Creation; GLv2 #38)
- Performs a ring scan to determine where a robot’s weakness is. (source) (Ring Scans; JLoA #3)
- Can target enemies through walls and identify them. (source) (Ring Scans; JLoA #4)
- Performs DNA Scans on an alien being. (source) (Ring Scans; GL #4)
- Scans the contents of a mutant shark stomach. (source) (Ring Scans; GL #5)
- Scans for telepaths, then shows where they’re hiding on the third neutron of an atom of a snowflake. (source) (Ring Scans; GL #15)
- Scans for Martian Manhunter’s vitals, revealing he has none and that he’s a Black Lantern. (source) (Ring Scans; GL #44)
- Seals the metabolisms of himself and Barry and scans for life-forms. (source) (Ring Scans; F&GL)
- Uses X-Ray mode. (source) (Ring Scans; DCP:GL)
- Passes right through a window. (source) (Intangibility; ED #2)
- Opens a window for Guy. (source) (Intangibility; GLv2 #10)
- Demonstrates more intangibility. (source) (Intangibility; EDII #2)
- Intangibility works for people too. (source) (Intangibility; GLv2 #44)
- Flies right through a wall. (source) (Intangibility; GLv2 #30)
- Leaves behind an illusion of himself and muses the possibility of tampering with people’s memories. (source) (Illusions; EDII #1)
- Uses a bad guy appearance illusion. (source) (Illusions; GL/PM)
- Poses as a goon to get a confession out of a crooked landlord. (source) (Illusions; GL/GA #1)
- Creates hundreds of illusions to confuse an inter-dimensional guardian. (source) (Illusions; GLv1 #224)
- Can affirm whether or not a truth is being told. (source) (Other; GL #4)
- Acts as a microscope and analyzes a shark tooth. (source) (Other; GL #5)
- Automatically records and collects evidence for prosecution. (source) (Other; GL #7)
- Translates Russian. (source) (Other; GL #14)
- Automatically counteracts sedatives. (source) (Other; GL #16)
- Uses self-projection. (source) (Other; GLv2 #25)
- Ring can trace the battery. (source) (Other; GLv2 #28)
- Temporarily turns off Arisia’s voice. (source) (Other; GLv2 #33)
- Can communicate with other ring-bearers. (source) (Other; GL #1)
- Tracks people through inter-dimensional space. (source) (Other; SM #14)
- Makes it so he and Supes can talk in space. (source) (Other; GLv1 Special #1)
- Heals himself. (source) (Other; AC #642)
- Dilates time so Hal can choose a successor in the time of death, but he wills himself to live on anyways. (source) (Other; AC #642)
- Sends a message to the Batcave from space. (source) (Other; BatB #1)
- Automatically scans for extra-terrestrial material within one hundred meters. (source) (Threat Detection; GL #2)
- Detects an ambush. (source) (Threat Detection; BatB #6)
Fights
- Stops Sinestro who is rampaging due to the people of his planet turning against him. (source) (Sinestro; Emerald Dawn II #4)
- Defeats Sinestro in combat, and then kills him. (source) (Sinestro; Green Lantern (1990) #50)
- Hal and Guy get in a fight about who gets to be the Lantern of their Sector, but it is broken up by John and they continue fighting ringless. (source) (Guy Gardner; Green Lantern (1990) #25)
- Continuation of the fight, ending with Hal beating Guy. (source) (Guy Gardner; Green Lantern (1990) #25)
- Hal and Guy get into a scrap, ends with them taking off their rings as they realize Parallax is manipulating them to fight. (source) (Guy Gardner; Green Lantern: Emerald Warriors #8)
- Fights with John until interrupted by exploding ships. (source) (John Stewart; Green Lantern (1960) Special #1)
- Engages in a mental battle that results in a victory for John. (source) (John Stewart; Green Lantern: Mosiac #5)
- Defeats Laira and Ke’haan. (source) (Other Lanterns; GLv2 #49)
- Defeats Tomar Tu and Jack Chance. (source) (Other Lanterns; GLv2 #49)
- Beats Kreon, Hannu and Graf Toren. (source) (Other Lanterns; GLv2 #49)
- Cuts off Boodikka’s hand and takes her ring. (source) (Other Lanterns; GLv2 #49)
- Knocks out Kilowog. (source) (Other Lanterns; GLv2 #49)
- Young Hal fights Parallax, who was attempting to return him to the proper timestream. (source) (Misc.; Green Lantern (1990) #106)
- With his ring nearly depleted and not having slept in two days, fights but narrowly loses to Captain Atom. (source) (Misc.; Action Comics #630)
Other
- Action Recharge. (source) (GL #3)
- Ability to ignore Guy Gardner. (source) (GL #7)
- Hibernation mode for long-distance flights. (source) (GL #11)
- Full-environmental playback mode. (source) (ED #3)
- Along with Guy, Kyle, Kilowag and John, seals Parallax back in the Central Lantern Battery. (source) (GL:R #6)
Parallax
- Completely disables the League. (source) (Power; GG:W #20)
- Creates an explosion near Guy and Arisia while constructs restrain and beat Wonder Woman. (source) (Power; GG:W #20)
- Flame burns Martian Manhunter and slime restrains The Ray. (source) (Power; GG:W #20)
- Immobilizes Captain Atom and Darkstar. (source) (Power; GG:W #20)
- Spears Guy. (source) (Power; GG:W #21)
- One-shots Alan Scott. (source) (Power; GG:W #21)
- Ruins the Time Trapper. (source) (Power; ZH #4)
- Clowns on Extant. (source) (Power; ZH; ZH #1)
- Kills the Time Trapper. (source) (Power; ZH; ZH #1)
- Blasts Superman. (source) (Power; ZH; ZH #0)
- Beats down Kyle. (source) (Power; GL #63)
- Defeats Wally, Oliver, Aquaman Hawkman and MMH. (source) (Power; GL #64)
- Takes down Superman. (source) (Power; GL #64)
- Blasts Guy Gardner. (source) (Power; GL Annual #4)
- Blast injures Cyborg Superman and hits him with a Ram construct. (source) (Power; GL/SS)
- Matches Thanos, who was harnessing the power of Oa and claimed was enough to complete universal annihilation. (source) (Power; Power Cosmic; GL/SS)
- Blasts right through Cyborg Superman. (source) (Power; FN #4)
- Defeats Cyborg Superman, then takes his consciousness and disperses it. (source) (Power; FN #4)
- Trashes Guy and John. (source) (Power; GL #105)
- Takes down Kyle Rayner. (source) (Power; GL#105)
- Battles Black Lantern Spectre, ending with him destroying the Black Ring and freeing Spectre. (source) (Power; GLv2 #51)
- Blasts the Spectre. (source) (Power; GLv2 #51)
- Spectre fears the emotional entities. (source) (Power; GLv2 #51)
- Casually kills Deimos. (source) (Power; CV #7)
- Along with Pre-Crisis Barry and Supergirl, Post-Crisis Supes and his family, stops the first Crisis from happening and saves the multiverse. (source) (Power; CV #7)
- Cuts through a huge spaceship. (source) (Power; TS #5)
- Is an asshole. (source) (Power; TS #5)
- Throws Guy through an asteroid, shattering it, then beats him up and shatters his ring. (source) (Strength; GG:W #21)
- Knocks out Superman with one punch. (source) (Strength; ZH; ZH #1)
- Takes a blast from the Spectre, and then tears off the Spectre’s face. (source) (Strength; GLv2 #51)
- Unharmed by Alan’s attack. (source) (Durability; GG:W #21)
- Unharmed by Guy slamming him into an asteroid and punching him. (source) (Durability; GG:W #21)
- Blocks Superman punch and various energy attacks. (source) (Durability; ZH; ZH #0)
- Tanks Kyle knocking him down in a mech and then swats him away with a backhand. (source) (Durability; GL #0)
- Survives Oa exploding. (source) (Durability; GL #0)
- Takes a blast from the Spectre, and then tears off the Spectre’s face. (source) (Durability; GLv2 #51)
- No-sells the Blue Beetle’s attacks. (source) (Durability; ZH; BG #0)
- Slipped into the timestream and absorbed residual energy from the Anti-Monitor. (source) (Time Manipulation; ZH; ZH #0)
- Freezes time to save someone from a supernova. (source) (Time Manipulation; FN #4)
- As he was time travelling, noticed a disturbance, his younger self not being in the right time era. (source) (Time Manipulation; GL #105)
- Takes young Hal and Kyle to Coast City frozen in time, moments before it was destroyed and claims that to him, time is like a history book and he can open up to any page he wants. (source) (Time Manipulation; GL #106)
- Sends Kyle, Hal and himself back to their proper times. (source) (Time Manipulation; GL #106)
- Begins to unravel time, resulting in entire segments of time being destroyed. (source) (Reality Warping; ZH; ZH #4)
- Described as a rift of draining entropy, that Waverider cannot stop, and then proceeds to kill Flash and destroy the universe. (source) (Reality Warping; ZH; ZH #4)
- Erases existence and begins to start a universe anew. (source) (Reality Warping; ZH; ZH #0)
- Used entropy forces to destroy the universe. (source) (Reality Warping; ZH; ZH #0)
- Fights with the Spectre and temporarily disperses him. (source) (Reality Warping; ZH; ZH #0)
- Absorbs part of Surfer’s power cosmic and uses it to repair a shattered planet. (source) (Reality Warping; Power Cosmic; GL/SS)
- Recreates Oa before Thanos blows it up. (source) (Reality Warping; Power Cosmic; GL/SS)
- Recreates Coast City. (source) (Reality Warping; Power Cosmic; GL/SS)
- Defeats the Sun-Eater and rekindles the Sun, saving Earth. (source) (Reality Warping; FN #4)
- Recreates Green Arrow’s body from particles left on Superman’s clothes. (source) (Reality Warping; GA #7)
- Follows Cyborg Superman into the Marvel universe. (source) (Other Powers; Dimensional Travel; GL/SS)
- Makes it so John is able to walk again. (source) (Other Powers; Healing; FN #4)
- Went to the afterlife to ask Ollie for permission to resurrect him. (source) (Other Powers; Dimensional Travel; GA #8)
Spectre
Other Lantern Rings
- Wields multiple Sinestro Corps Rings, though it causes him pain to do so. (source) (Sinestro Corps; GL #23)
- Blasts a Green Lantern. (source) (Sinestro Corps; EW #9)
- Creates a twister with Kyle, Guy and John. (source) (Sinestro Corps; EW #9)
- Translates ancient text. (source) (Sinestro Corps; EW #9)
- Creates constructs as a Red Lantern. (source) (Red Lantern; GL #38)
- Becomes a Hybrid-Lantern. (source) (Other; GL #38)