DC Comics (Post-Crisis)

Hal Jordan - the Green Lantern

Hal Jordan - the Green Lantern

Hal Jordan was born in Coast City, the middle child of Jessica and Martin Jordan. He idolized his father, a test pilot who died in a plane crash. Despite his family’s wishes, he joined the United States Air Force. Years later, a dying alien, Abin Sur, crash-landed and his power ring chose Hal Jordan for his ability to overcome great fear. Hal inherited the mantle of Green Lantern, serving as a galactic police officer in Sector 2814 and becoming a founding member of the Justice League. He continued to work at Ferris Aircraft, romantically pursuing Carol Ferris, and entrusting his secrets to his mechanic, Tom Kalmaku.

Power Mechanics

  • The yellow weakness is now gone. (source) (GL #1)
  • His costume is not fabric. (source) (GL #2)
  • Supercharged by Blue Lanterns. (source) (GL #36)
  • Green Light combined with other colors destroys Black Lanterns. (source) (GL #46)
  • Can still control the ring and create constructs when it’s not on his finger. (source) (AC #617)

Willpower

  • Outwills Hector Hammond and knocks him out while also defeating Guy Gardner and Star Sapphire. (source) (Mental Resistances - Telepathy; GLv1 #200)
  • Resists the mind-probing of the Old Timer, a mad Guardian. (source) (Mental Resistances - Telepathy; GL #7)
  • Ring functions as a telepathic inhibitor. (source) (Mental Resistances - Telepathy; GL #4)
  • Pushes Hector Hammond out of his mind, with the help of the ring. (source) (Mental Resistances - Telepathy; GL #4)
  • Deflects an amped Hector Hammond’s mental attack. (source) (Mental Resistances - Telepathy; GLv2 #31)
  • Resists the mind tampering of the Maltusians. (source) (Mental Resistances - Telepathy; GLv2 #44)
  • Resists the fear-projecting powers of an alien creature and slams it with the ring. (source) (Mental Resistances - Telepathy; FI)
  • Endures mental assault from Thundermind and punches him. (source) (Mental Resistances - Telepathy; 52 #6)
  • Mind Games attempting to induce Fear on him completely and utterly fails. (source) (Mental Resistances - Telepathy; AC #613)
  • Escapes the illusion of the Black Mercy. (source) (Mental Resistances - Brain/Neurological Manipulation; GL #8)
  • Resists nanomachines trying to reprogram his brain and burns them away. (source) (Mental Resistances - Brain/Neurological Manipulation; GL #12)
  • Forces Jericho to relinquish control of his body. (source) (Mental Resistances - Brain/Neurological Manipulation; DC:D #4)
  • Overpowers what is described as a mental breaker-switch. (source) (Mental Resistances - Brain/Neurological Manipulation; GLv2 #21; GLv2 #1)
  • Resists the Crimson Fox’s pheromone powers. (source) (Mental Resistances - Chemical/Pheromone; GL #15)
  • Had enough willpower to put together Earth, had the ring charge not been an issue. (source) (Mental Fortitude - Emotional Spectrum; TRI #49)
  • Helps Kyle break free of Parallax’s control. (source) (Mental Fortitude - Emotional Spectrum; GL #24)
  • Destroys an excavator with a plane construct, despite the yellow weakness. (source) (Mental Fortitude - Emotional Spectrum; GL #34)
  • Willpower is strong enough to power the entire Blue Lantern Corps. (source) (Mental Fortitude - Emotional Spectrum; GL #39)
  • Resists Parallax controlling the Green Lantern Corps. (source) (Mental Fortitude - Emotional Spectrum; GL #64)
  • Outwills some goons and reclaims the Rings. (source) (Mental Fortitude - Emotional Spectrum; GLv2 #3)
  • Creating just an arrow construct exhausts Green Arrow. (source) (Mental Fortitude - Emotional Spectrum; Scaling; GL:R #4)

General Construct Power

  • Creates a construct not only around the size of Earth, but strong enough to withstand the pressure of Superman pulling it and the Earth back in place. (source) (Power; JLoA #29)
  • Puts the moon back in its proper orbit. (source) (Power; DC:GL/GL)
  • Along with many other lanterns and Supermen, pulls the Earth. (source) (Power; FC #7)
  • Catches a jet. (source) (Power; GL #1)
  • Catches yet another jet and a Manhunter. (source) (Power; GL #3)
  • Carries a large spacecraft into space. (source) (Power; GL #6)
  • Starts compressing a mini-star with Barry. (source) (Power; F&GL #5)
  • Hal recreates Coast City and its inhabitants, a city roughly 20 miles in diameter. (source) (Power; GLv2 #48)
  • Tears free of Parallax’s restraints. (source) (Power; GL #106)
  • With Salaak, Katma Tui, Arisia and Superman, stops a planet about to collide with Earth and pushes it into deep space. (source) (Power; AC #589)
  • Traps Sinestro in a mini-Coast City construct. (source) (Restraining; GL #50)
  • Restrains Lobo. (source) (Restraining; GL #55)
  • Crushes Sinestro’s wrist. (source) (Restraining; GL:R #5)
  • Catches a speeding Superman. (source) (Restraining; AC #589)
  • Restrains a Kryptonian. (source) (Restraining; SM #683)

Offensive Construct Power

  • Chops Green Arrow out of the Black Mercy’s grip and punches Mongul. (source) (Striking; GL #7)
  • With a spiked gauntlet construct, punches off Cyborg Superman’s jaw. (source) (Striking; GL #12)
  • Knocks the Black Lantern Spectre’s jaw off. (source) (Striking; GL #50)
  • Socks Lobo with a construct. (source) (Striking; GL #55)
  • Beats Mongul. (source) (Striking; GL/PM)
  • Wacks the Predator with a mace construct. (source) (Striking; GLv2 #41)
  • KO’s Mongul with a suit of armor and a sledge. (source) (Striking; GLv2 #46)
  • Decks Parallax. (source) (Striking; GL #106)
  • Punches Parallax and slams him into rock. (source) (Striking; GL #106)
  • Takes down the General. (source) (Striking; JSA (1999) #77)
  • Punches Superman. (source) (Striking; S/B #29)
  • Needles a Manhunter. (source) (Piercing; GL #3)
  • Begins cutting through Amazo’s legs. (source) (Piercing; JLoA #6)
  • Cuts off Black Hand’s hand. (source) (Piercing; GL #6)
  • Crucifies Mongul. (source) (Piercing; GL #7)
  • Creates arrows for Green Arrow, which he uses to shoot Mongal. (source) (Piercing; GL #8)
  • Creates a hammer and sickle construct. (source) (Piercing; GL #10)
  • Tears through Black Lantern Abin Sur. (source) (Piercing; GL #47)
  • With the corps, stakes Mandrakk and finishes him off for good. (source) (Piercing; FC #7)
  • Exposes an alien for being the duck-monster it is. (source) (Piercing; GL/PM)
  • Cuts off Boodikka’s hand. (source) (Piercing; GLv2 #49)
  • Catches and slams down a thrown engine block. (source) (Throwing; GL #2)
  • Sends a giant alien spaceship flying. (source) (Throwing; GL #15)
  • Crushes the arms of Lex Luthor’s armor. (source) (Throwing; JLoA #15)
  • Ring-Slinging destroys a lot of robots. (source) (Energy Projection; JLoA #3)
  • Energy blast punches right through Amazo. (source) (Energy Projection; JLoA #23)
  • Hits Cyborg Superman with a blast hot as the Sun. (source) (Energy Projection; GL #13)
  • Punches through Cyborg Superman. (source) (Energy Projection; GL #13)
  • Breaks free of Black Lantern Spectre’s grip. (source) (Energy Projection; GL #50)
  • Harms Krona even while he controls Ion. (source) (Energy Projection; GL #62)
  • Kills Krona, overriding the ring’s programming. (source) (Energy Projection; GL #67)
  • Blast hurts Superboy Prime. (source) (Energy Projection; IC #7)
  • Blasts back Sinestro, sending him flying. (source) (Energy Projection; GL:R #5)
  • Collision with Sinestro bends reality and shatters Sinestro’s ring. (source) (Energy Projection; GL:R #5)
  • With the corps, defeats the embodiment of Entropy. (source) (Energy Projection; GLv2 #1)
  • Kills Kilowog with one blast. (source) (Energy Projection; GLv2 #50)
  • Uses a code to incinerate all extraterrestrial weapons and technology. (source) (Energy Projection; 52 #6)
  • Blasts back Black Adam. (source) (Energy Projection; 52 #6)
  • Obliterates Engine City. (source) (Energy Projection; DCU:L #8)
  • Punches through Captain Atom’s blast, who is amazed by Hal’s power. (source) (Energy Projection; AC #630)
  • Blasts a Kryptonian. (source) (Energy Projection; SM #683)
  • Blasts Nero hard enough to subdue him. (source) (Energy Projection; Ion #4)
  • Blast takes a lot out of Superman. (source) (Energy Projection; S/B #29)
  • Takes a nap. (source) (Other; GLv2 #17)
  • Disperses a shadow monster with a burst of light. (source) (Other; F&GL)
  • Can use neural wave blasts. (source) (Other; BatB #1)

Construct Complexity

  • Reaches into Hector Hammond’s brain and turns his somatosensory cortex back on, enabling him to feel pain. (source) (GL #4)
  • Broadcasts a message all throughout Coast City. (source) (GL #25)
  • Displays impressive control of a blast against Evil Star. (source) (GLv2 #27)
  • Sets a mental block to prevent anyone from entering a room with Alan Scott’s lantern, making it so they won’t even notice that part of the museum exists. (source) (GL/S)
  • Gives Wally Lantern powers after he lost his speed for a bit. (source) (F&GL #2)
  • Puts the Starheart back in an old Lantern Lamp. (source) (GL/S)
  • Hal’s ring and leftover energy becomes sentient and took the form of a human child, fueled by images in Hal’s dying mind, then they defeat the Justice League. (source) (WaT)
  • Tom rebuilds Oa using the power of the Ring. (source) (WaT)
  • Sends a construct through a phone. (source) (AC #607)
  • The ring provided the power to shrink Earth to the point where a Nucleus is a Sun; The Atom uses the power of the ring to ensure Earth safely expands back to normal size. (source) (LotDCU #29)
  • The Lamp being thrown into the Sun results in the Sun turning green. (source) (BatB #11)
  • Can translate his being into electrical impulses which are stored in the ring. (source) (Justice (2005) #6)

Force Fields/Shields

  • Nero slams Hal into a Moon hard enough to shatter it. (source) (Personal Shields; Impact/Blunt Force; Ion #4)
  • Protects Hal’s hand from being torn off by a Manhunter, even as the battery is being drained. (source) (Personal Shields; Impact/Blunt Force; GL #3)
  • Punched through a water tower by Mongul. (source) (Personal Shields; Impact/Blunt Force; GL #7)
  • Survives Cyborg Superman burning half a dozen holes through him. (source) (Personal Shields; Impact/Blunt Force; GL #12)
  • Automatically melts a bullet to slag. (source) (Personal Shields; Impact/Blunt Force; GL #14)
  • Takes a punch from Lobo. (source) (Personal Shields; Impact/Blunt Force; GL #55)
  • Larfleeze slams him with a construct. (source) (Personal Shields; Impact/Blunt Force; GL #58)
  • Takes a beating from Parallax-Barry. (source) (Personal Shields; Impact/Blunt Force; GL #60)
  • Takes a punch from Superboy Prime as he breaks his arm. (source) (Personal Shields; Impact/Blunt Force; IC #7)
  • Takes a punch from Black Adam. (source) (Personal Shields; Impact/Blunt Force; 52 #6)
  • Takes a moon-shattering energy blast. (source) (Personal Shields; Electricity/Energy; GLv1 Special #2)
  • Takes multiple blasts from a Manhunter that can easily disintegrate normal humans. (source) (Personal Shields; Electricity/Energy; GL #2; GL# 1)
  • Tanks heat vision from Cyborg Superman. (source) (Personal Shields; Electricity/Energy; GL #13)
  • Blasted out the Watchtower by Sinestro. (source) (Personal Shields; Electricity/Energy; GL:R #5)
  • Takes a blast from Mirror Master. (source) (Personal Shields; Electricity/Energy; F&GL #1)
  • Enters the photosphere of the Sun. (source) (Personal Shields; Electricity/Energy; AC #621)
  • Gets blasted through a planet by Lord Malvolio. (source) (Personal Shields; Electricity/Energy; AC #633)
  • Is fine near a giant red star. (source) (Personal Shields; Electricity/Energy)
  • Protected from a nuclear blast. (source) (Personal Shields; Explosions; ED #4)
  • Takes a point-blank Manhunter explosion, which Hal earlier compared to a nuke exploding. (source) (Personal Shields; Explosions; GL #3)
  • Blocks the attacks of Shadow Barry and Hal. (source) (Shield Constructs; Impact/Blunt Force; F&GL #1)
  • Blocks Parallax’s mace construct. (source) (Shield Constructs; Impact/Blunt Force; GL #106)
  • Shields from slamming into the ground at above Mach 80. (source) (Shield Constructs; Impact/Blunt Force; BatB #5)
  • Contains Captain Marvel and removes the Brainiac mind-controlling parasites from him. (source) (Shield Constructs; Impact/Blunt Force; Justice (2005) #9)
  • Blocks electricity from a Blue Tornado android. (source) (Shield Constructs; Electricity/Energy; JLoA #3)
  • Blocks the energy blasts of a spacecraft. (source) (Shield Constructs; Electricity/Energy; GL/PM)
  • Blocks Firestorm’s attacks. (source) (Shield Constructs; Electricity/Energy; Firestorm, the Nuclear Man #66)
  • With Guy, contains Captain Atom’s expanding energy field. (source) (Shield Constructs; Electricity/Energy; Invasion! #3)
  • Blocks attacks from all the Rogue’s weapons. (source) (Shield Constructs; Electricity/Energy; GLv2 #40)
  • Recharges the ring using the Green Sun and protects Wonder Woman’s jet from entering the sun. (source) (Shield Constructs; Electricity/Energy; BatB #12)
  • Shields himself and Superman from a 300 megaton explosion. (source) (Shield Constructs; Explosions; SM #14)
  • Shields from bombardment parallel to an explosion that destroyed Havana Harbor. (source) (Shield Constructs; Explosions; Invasion! #2)

Unique Constructs

  • Makes a microscope for Batman to use. (source) (Technological Constructs; JLoA #5)
  • Makes a medic camp to stabilize someone’s vitals. (source) (Technological Constructs; GL #16)
  • Creates a device for Barry to examine the molecular structure of a shield. (source) (Technological Constructs; F&GL #1)
  • Tests for toxins within an alien fruit. (source) (Technological Constructs; SM #14)
  • Sends out probes to search for someone in the wilderness. (source) (Futuristic; GL #16)
  • Uses armor/mechs with guns blazing. (source) (Armor/Mechs/Robots; GL #14)
  • Uses armor/mechs to beat Mongul. (source) (Armor/Mechs/Robots; GL/PM)
  • Makes a giant aircraft pilot to catch a falling spacecraft. (source) (People/Animals; Real; GL #6)
  • Creates a giant bear construct. (source) (People/Animals; Real; GL #15)
  • Creates a giant eagle construct. (source) (People/Animals; Real; GL #16)
  • Creates a shark construct against Mera. (source) (People/Animals; Real; GL #54)
  • Makes constructs of the Guardians. (source) (People/Animals; Real; GL #60)
  • Creates a bird construct that saves Rose and her son. (source) (People/Animals; Real; GLv2 #7)
  • Creates a Green Arrow construct. (source) (People/Animals; Real; GL/GA #7)
  • Creates a big gorilla construct that eats a van. (source) (People/Animals; Real; AC #608)
  • Creates a dragon construct. (source) (People/Animals; Mythological; GL #58)
  • Creates a Thunder God construct. (source) (People/Animals; Mythological; LotDCU #7)
  • Creates the world’s largest violin. (source) (Other; GL #47)
  • Gives Dex-Starr the boot. (source) (Other; GL #54)
  • Muzzles Lobo’s dog. (source) (Other; GL #55)
  • Shaves himself with a construct. (source) (Other; GLv2 #4)
  • Creates The Green Surfer construct. (source) (Other; GLv2 #32)
  • Creates a map construct. (source) (Other; F&GL #1)
  • Creates a shower with functioning water. (source) (Other; F&GL #3)
  • Creates a mattress that soaks up bullets compared to a shield, which might ricochet them. (source) (Other; GLv1 #216)

Energy/Matter Manipulation

  • Changes the molecular structure of a shield. (source) (F&GL #1)
  • Creates wooden bugs to mess with Alan Scott. (source) (F&GL #3)
  • Traps Dr. Light in the Central Power Battery. (source) (GLv2 #36)
  • Absorbs the entire energy of a burst Power Battery. (source) (GLv2 #43)
  • Resists being transmuted partially into a Guardian. (source) (GLv2 #44)
  • Absorbs a projection of a Guardian to gain power. (source) (GLv2 #48)
  • With Guy and Superman, absorbs enough energy to destroy half of Wyoming. (source) (AoS #473)
  • Stops Adam Strange from turning into water. (source) (BatB #6)
  • Amplifies a Zeta Beam to be able to pick up Batman through the timestream. (source) (BatB #6)
  • Increases the neural speed of an alien. (source) (GL-80 #1)

Speed

  • Flies from Earth to the moon in the span of a sentence. (source) (Movement/Flying; DC:GL/GL)
  • Flies past Mars from Earth in under 15 seconds. (source) (Movement/Flying; GL #3)
  • Flies well over the speed of sound to tackle Parallax-Kyle. (source) (Movement/Flying; GL #24)
  • Flies from the Alpha Proxima System back to Earth in under fifteen minutes. (source) (Movement/Flying; JLoA #31)
  • Follows Airwave at light-speed and beyond. (source) (Movement/Flying; JSA #77)
  • Dodges and blocks Star Sapphire’s sword strikes. (source) (Reaction/Combat; GLv2 #23)
  • Hal and Barry zip around saving people and blasting shadow monsters. (source) (Reaction/Combat; F&GL #1)
  • Catches Zoom and ties him up. (source) (Reaction/Combat)
  • Deflects a thrown disk from behind. (source) (Construct Creation; JLoA #4)
  • Manages to stop Barry from rushing off. (source) (Construct Creation; F&GL #1)
  • Catches Green Arrow’s gas arrow mid-flight. (source) (Construct Creation; WaT)

Telepathic Ability

  • Communicates with John telepathically. (source) (GLv2 #5)
  • Plants a command in the ring to wake Hal up when a telepath is no longer monitoring his thoughts, then sends a message to Guy Gardner. (source) (GLv2 #5)
  • Performs high-speed mind transmissions. (source) (GLv2 #6)
  • Plants suggestions for warriors to miss their throws. (source) (GLv2 #13)
  • Scanned the mind of potential Lanterns Booddikka and Amanita. (source) (GLv2 #20)
  • Hal and John remove Star Sapphire from Carol’s mind. (source) (GLv2 #24)
  • Performs telepathic paperwork for the Guardians. (source) (F&GL #1)
  • Uses Psi-blockers to protect from Martian Manhunter’s mind-attacks. (source) (WaT)
  • Attacks Superman using his fear against him. (source) (WaT)

Ring Utility Functions

  • Creates invisibility bubbles. (source) (Invisibility; JLoA #1)
  • Teleports himself and Arisia out of a police station. (source) (Teleportation; GLv2 #33)
  • Teleports Barry from his office to the airport. (source) (Teleportation; F&GL #1)
  • Teleports himself, Barry and Ollie out from an evidence room. (source) (Teleportation; G&GL #4)
  • Opens up a portal to the antimatter universe. (source) (Wormhole Creation; GLv2 #38)
  • Performs a ring scan to determine where a robot’s weakness is. (source) (Ring Scans; JLoA #3)
  • Can target enemies through walls and identify them. (source) (Ring Scans; JLoA #4)
  • Performs DNA Scans on an alien being. (source) (Ring Scans; GL #4)
  • Scans the contents of a mutant shark stomach. (source) (Ring Scans; GL #5)
  • Scans for telepaths, then shows where they’re hiding on the third neutron of an atom of a snowflake. (source) (Ring Scans; GL #15)
  • Scans for Martian Manhunter’s vitals, revealing he has none and that he’s a Black Lantern. (source) (Ring Scans; GL #44)
  • Seals the metabolisms of himself and Barry and scans for life-forms. (source) (Ring Scans; F&GL)
  • Uses X-Ray mode. (source) (Ring Scans; DCP:GL)
  • Passes right through a window. (source) (Intangibility; ED #2)
  • Opens a window for Guy. (source) (Intangibility; GLv2 #10)
  • Demonstrates more intangibility. (source) (Intangibility; EDII #2)
  • Intangibility works for people too. (source) (Intangibility; GLv2 #44)
  • Flies right through a wall. (source) (Intangibility; GLv2 #30)
  • Leaves behind an illusion of himself and muses the possibility of tampering with people’s memories. (source) (Illusions; EDII #1)
  • Uses a bad guy appearance illusion. (source) (Illusions; GL/PM)
  • Poses as a goon to get a confession out of a crooked landlord. (source) (Illusions; GL/GA #1)
  • Creates hundreds of illusions to confuse an inter-dimensional guardian. (source) (Illusions; GLv1 #224)
  • Can affirm whether or not a truth is being told. (source) (Other; GL #4)
  • Acts as a microscope and analyzes a shark tooth. (source) (Other; GL #5)
  • Automatically records and collects evidence for prosecution. (source) (Other; GL #7)
  • Translates Russian. (source) (Other; GL #14)
  • Automatically counteracts sedatives. (source) (Other; GL #16)
  • Uses self-projection. (source) (Other; GLv2 #25)
  • Ring can trace the battery. (source) (Other; GLv2 #28)
  • Temporarily turns off Arisia’s voice. (source) (Other; GLv2 #33)
  • Can communicate with other ring-bearers. (source) (Other; GL #1)
  • Tracks people through inter-dimensional space. (source) (Other; SM #14)
  • Makes it so he and Supes can talk in space. (source) (Other; GLv1 Special #1)
  • Heals himself. (source) (Other; AC #642)
  • Dilates time so Hal can choose a successor in the time of death, but he wills himself to live on anyways. (source) (Other; AC #642)
  • Sends a message to the Batcave from space. (source) (Other; BatB #1)
  • Automatically scans for extra-terrestrial material within one hundred meters. (source) (Threat Detection; GL #2)
  • Detects an ambush. (source) (Threat Detection; BatB #6)

Fights

  • Stops Sinestro who is rampaging due to the people of his planet turning against him. (source) (Sinestro; Emerald Dawn II #4)
  • Defeats Sinestro in combat, and then kills him. (source) (Sinestro; Green Lantern (1990) #50)
  • Hal and Guy get in a fight about who gets to be the Lantern of their Sector, but it is broken up by John and they continue fighting ringless. (source) (Guy Gardner; Green Lantern (1990) #25)
  • Continuation of the fight, ending with Hal beating Guy. (source) (Guy Gardner; Green Lantern (1990) #25)
  • Hal and Guy get into a scrap, ends with them taking off their rings as they realize Parallax is manipulating them to fight. (source) (Guy Gardner; Green Lantern: Emerald Warriors #8)
  • Fights with John until interrupted by exploding ships. (source) (John Stewart; Green Lantern (1960) Special #1)
  • Engages in a mental battle that results in a victory for John. (source) (John Stewart; Green Lantern: Mosiac #5)
  • Defeats Laira and Ke’haan. (source) (Other Lanterns; GLv2 #49)
  • Defeats Tomar Tu and Jack Chance. (source) (Other Lanterns; GLv2 #49)
  • Beats Kreon, Hannu and Graf Toren. (source) (Other Lanterns; GLv2 #49)
  • Cuts off Boodikka’s hand and takes her ring. (source) (Other Lanterns; GLv2 #49)
  • Knocks out Kilowog. (source) (Other Lanterns; GLv2 #49)
  • Young Hal fights Parallax, who was attempting to return him to the proper timestream. (source) (Misc.; Green Lantern (1990) #106)
  • With his ring nearly depleted and not having slept in two days, fights but narrowly loses to Captain Atom. (source) (Misc.; Action Comics #630)

Other

  • Action Recharge. (source) (GL #3)
  • Ability to ignore Guy Gardner. (source) (GL #7)
  • Hibernation mode for long-distance flights. (source) (GL #11)
  • Full-environmental playback mode. (source) (ED #3)
  • Along with Guy, Kyle, Kilowag and John, seals Parallax back in the Central Lantern Battery. (source) (GL:R #6)

Parallax

  • Completely disables the League. (source) (Power; GG:W #20)
  • Creates an explosion near Guy and Arisia while constructs restrain and beat Wonder Woman. (source) (Power; GG:W #20)
  • Flame burns Martian Manhunter and slime restrains The Ray. (source) (Power; GG:W #20)
  • Immobilizes Captain Atom and Darkstar. (source) (Power; GG:W #20)
  • Spears Guy. (source) (Power; GG:W #21)
  • One-shots Alan Scott. (source) (Power; GG:W #21)
  • Ruins the Time Trapper. (source) (Power; ZH #4)
  • Clowns on Extant. (source) (Power; ZH; ZH #1)
  • Kills the Time Trapper. (source) (Power; ZH; ZH #1)
  • Blasts Superman. (source) (Power; ZH; ZH #0)
  • Beats down Kyle. (source) (Power; GL #63)
  • Defeats Wally, Oliver, Aquaman Hawkman and MMH. (source) (Power; GL #64)
  • Takes down Superman. (source) (Power; GL #64)
  • Blasts Guy Gardner. (source) (Power; GL Annual #4)
  • Blast injures Cyborg Superman and hits him with a Ram construct. (source) (Power; GL/SS)
  • Matches Thanos, who was harnessing the power of Oa and claimed was enough to complete universal annihilation. (source) (Power; Power Cosmic; GL/SS)
  • Blasts right through Cyborg Superman. (source) (Power; FN #4)
  • Defeats Cyborg Superman, then takes his consciousness and disperses it. (source) (Power; FN #4)
  • Trashes Guy and John. (source) (Power; GL #105)
  • Takes down Kyle Rayner. (source) (Power; GL#105)
  • Battles Black Lantern Spectre, ending with him destroying the Black Ring and freeing Spectre. (source) (Power; GLv2 #51)
  • Blasts the Spectre. (source) (Power; GLv2 #51)
  • Spectre fears the emotional entities. (source) (Power; GLv2 #51)
  • Casually kills Deimos. (source) (Power; CV #7)
  • Along with Pre-Crisis Barry and Supergirl, Post-Crisis Supes and his family, stops the first Crisis from happening and saves the multiverse. (source) (Power; CV #7)
  • Cuts through a huge spaceship. (source) (Power; TS #5)
  • Is an asshole. (source) (Power; TS #5)
  • Throws Guy through an asteroid, shattering it, then beats him up and shatters his ring. (source) (Strength; GG:W #21)
  • Knocks out Superman with one punch. (source) (Strength; ZH; ZH #1)
  • Takes a blast from the Spectre, and then tears off the Spectre’s face. (source) (Strength; GLv2 #51)
  • Unharmed by Alan’s attack. (source) (Durability; GG:W #21)
  • Unharmed by Guy slamming him into an asteroid and punching him. (source) (Durability; GG:W #21)
  • Blocks Superman punch and various energy attacks. (source) (Durability; ZH; ZH #0)
  • Tanks Kyle knocking him down in a mech and then swats him away with a backhand. (source) (Durability; GL #0)
  • Survives Oa exploding. (source) (Durability; GL #0)
  • Takes a blast from the Spectre, and then tears off the Spectre’s face. (source) (Durability; GLv2 #51)
  • No-sells the Blue Beetle’s attacks. (source) (Durability; ZH; BG #0)
  • Slipped into the timestream and absorbed residual energy from the Anti-Monitor. (source) (Time Manipulation; ZH; ZH #0)
  • Freezes time to save someone from a supernova. (source) (Time Manipulation; FN #4)
  • As he was time travelling, noticed a disturbance, his younger self not being in the right time era. (source) (Time Manipulation; GL #105)
  • Takes young Hal and Kyle to Coast City frozen in time, moments before it was destroyed and claims that to him, time is like a history book and he can open up to any page he wants. (source) (Time Manipulation; GL #106)
  • Sends Kyle, Hal and himself back to their proper times. (source) (Time Manipulation; GL #106)
  • Begins to unravel time, resulting in entire segments of time being destroyed. (source) (Reality Warping; ZH; ZH #4)
  • Described as a rift of draining entropy, that Waverider cannot stop, and then proceeds to kill Flash and destroy the universe. (source) (Reality Warping; ZH; ZH #4)
  • Erases existence and begins to start a universe anew. (source) (Reality Warping; ZH; ZH #0)
  • Used entropy forces to destroy the universe. (source) (Reality Warping; ZH; ZH #0)
  • Fights with the Spectre and temporarily disperses him. (source) (Reality Warping; ZH; ZH #0)
  • Absorbs part of Surfer’s power cosmic and uses it to repair a shattered planet. (source) (Reality Warping; Power Cosmic; GL/SS)
  • Recreates Oa before Thanos blows it up. (source) (Reality Warping; Power Cosmic; GL/SS)
  • Recreates Coast City. (source) (Reality Warping; Power Cosmic; GL/SS)
  • Defeats the Sun-Eater and rekindles the Sun, saving Earth. (source) (Reality Warping; FN #4)
  • Recreates Green Arrow’s body from particles left on Superman’s clothes. (source) (Reality Warping; GA #7)
  • Follows Cyborg Superman into the Marvel universe. (source) (Other Powers; Dimensional Travel; GL/SS)
  • Makes it so John is able to walk again. (source) (Other Powers; Healing; FN #4)
  • Went to the afterlife to ask Ollie for permission to resurrect him. (source) (Other Powers; Dimensional Travel; GA #8)

Spectre

Other Lantern Rings

  • Wields multiple Sinestro Corps Rings, though it causes him pain to do so. (source) (Sinestro Corps; GL #23)
  • Blasts a Green Lantern. (source) (Sinestro Corps; EW #9)
  • Creates a twister with Kyle, Guy and John. (source) (Sinestro Corps; EW #9)
  • Translates ancient text. (source) (Sinestro Corps; EW #9)
  • Creates constructs as a Red Lantern. (source) (Red Lantern; GL #38)
  • Becomes a Hybrid-Lantern. (source) (Other; GL #38)
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