Mister Freeze

Dr. Victor Fries was a cryogenic researcher. After his wife, Nora, contracted a deadly illness, Fries put her in a cryogenic chamber until a cure could be found. Following an accidental exposure to chemicals in his lab, he became unable to survive in normal temperatures without a special suit. After developing a gun that shoots a freezing beam, Fries - now going by the moniker Mr. Freeze - sought a cure for Nora’s disease, as well as revenge on the person responsible for his condition, by any means necessary.
Suits
- First suit triples his strength. (source) (BTAS - Heart of Ice S)
- Second suit replaces his body after most of it wasted away, leaving him as a disembodied head.
- Third suit in the future transfers his mind into a new body vulnerable to heat; fires powerful ice blasts from gauntlets instead of relying on freeze gun.
Freeze Gun
- Freezes a catwalk, causing it to collapse under Batman’s weight. (source) (BTAS - Heart of Ice Destruction)
- Shatters a chain in Batgirl’s hand. (source) (SubZero Destruction/Accuracy)
- Destroys a dinosaur skeleton. (source) (NBA - Cold Comfort Destruction/Range)
- Destroys a bulletproof robot. (source) (BTAS - Deep Freeze Destruction)
- Freezes Inque, breaking her body into pieces when she hits the floor. (source) (BB - Black Out Destruction)
- Accidentally freezes henchman’s legs, requiring treatment from Batman to recover. (source) (BTAS - Heart of Ice Coldness)
- Gun set to wider but less powerful beam freezes Batman, who breaks out after a minute and has a cold afterward. (source) (BTAS - Heart of Ice S Range)
- Freezes a police car. (source) (GG - Cold Hands, Cold Heart Range)
- Freezes a series of consoles and robots. (source) (BTAS - Deep Freeze Range)
- Freezes a group of people in a wall of ice. (source) (SubZero Range)
- Knocks back a frozen Batman and Robin. (source) (BTAS - Deep Freeze Force)
- Knocks a man back several meters and freezes him to a wall. (source) (BTAS - Deep Freeze Force)
- Stops flying balls that could destroy locker doors. (source) (GG - Hear Me Roar Force)
- Ice spikes penetrate a vent. (source) (SubZero Ice Sharpness)
- Freezes Batman’s cape to the ground, immobilizing him. (source) (NBA - Cold Comfort Ice Durability)
- Freezes a Thanagarian when beam is blown back, immobilizing him; Thanagarian strong enough to cut grandfather clock in half with axe. (source) (JL - Starcrossed, Part III Ice Durability)
- Frosts a street, making the Batmobile skid. (source) (BTAS - Heart of Ice Ice Slipperiness)
- Makes Batgirl slip. (source) (SubZero Ice Slipperiness/Accuracy)
- Hits a thrown batarang. (source) (BTAS - Heart of Ice Accuracy)
- Puts out a fire. (source) (SubZero Fire Suppression)
- Freezes water from fire hydrant to climb a building. (source) (BTAS - Heart of Ice Mobility)
- Creates an ice slide. (source) (BTAS - Deep Freeze Mobility)
Freeze Gauntlets
- Freezes a man solid. (source) (BB - Meltdown General)
- Creates many pillars of ice that tear through streets and walls, one many stories high. (source) (BB - Meltdown Range/Force)
- Surrounds people inside a wall of ice. (source) (BB - Meltdown Range)
- Makes section of catwalk collapse, then blasts it away as it falls. (source) (BB - Meltdown Destruction/Force)
- Freezes and knocks over a truck. (source) (BB - Meltdown Force)
- Blasts Blight through a wall and far away. (source) (BB - Meltdown Force)
- Hits Terry before he can throw a batarang, freezing all but his head. (source) (BB - Meltdown Speed)
- Coats floor with ice to make someone slip; Freeze walks on it without issue. (source) (BB - Meltdown Ice Slipperiness)
- Creates ice beneath himself to raise up. (source) (BB - Meltdown Mobility)
- Makes path of ice to slide along. (source) (BB - Meltdown Mobility)
Strength and Fighting Skill
- Kicks open a fire hydrant. (source) (BTAS - Heart of Ice First Suit Kicking)
- Kicks apart doors two men struggled to open. (source) (BTAS - Heart of Ice First Suit Kicking)
- Picks up table and throws it across room. (source) (SubZero First Suit Lifting/Throwing)
- Lifts and throws man in similar suit. (source) (BTAS - Deep Freeze First Suit Lifting/Throwing)
- Lifts frozen Batman and Robin, crushes ice. (source) (BTAS - Deep Freeze First Suit Lifting/Gripping)
- Stops Robin’s kick and throws him. (source) (SubZero First Suit Skill/Throwing)
- Dodges upturned table. (source) (SubZero First Suit Speed)
- Frozen to wall by own gun, breaks out and breaks wall. (source) (NBA - Cold Comfort Second Suit General Strength)
- Punches Batman to floor. (source) (NBA - Cold Comfort Second Suit Punching)
- Punches holes in metal floor and wall. (source) (NBA - Cold Comfort Second Suit Punching)
- Lifts Batman by neck, throws him to bounce off wall and break table. (source) (NBA - Cold Comfort Second Suit Lifting/Throwing)
- Lunges at Batman, grabs and throws with one hand, cracking helicopter window and drawing blood. (source) (NBA - Cold Comfort Second Suit Skill/Throwing)
- In new body, picks up metal table and throws through glass wall. (source) (BB - Meltdown No Suit Lifting/Throwing)
Durability
- Recovers from Batman’s flying kick, tanks punches. (source) (BTAS - Heart of Ice First Suit Blunt)
- Takes flying kick from Robin, knocked over and drops gun. (source) (SubZero First Suit Blunt)
- Helmet survives blow from metal bar by man in similar suit. (source) (BTAS - Deep Freeze First Suit Blunt)
- Survives debris on legs near fire, breaks one leg. (source) (SubZero First Suit Blunt/Heat)
- Survives falling many stories into water. (source) (SubZero First Suit Falling)
- Possible resistance to electricity. (source) (SubZero First Suit Electricity)
- Batman hurts hand punching helmet. (source) (NBA - Cold Comfort Second Suit Blunt)
- Unaffected by energy guns. (source) (BB - Meltdown Third Suit Energy)
- Survives in Arctic with almost no clothing. (source) (SubZero No Suit Cold)
- Survives ice collapsing on him. (source) (SubZero No Suit Blunt)
- In new body, not badly hurt by rocket-propelled tackle from Terry. (source) (BB - Meltdown No Suit Blunt)
Other Equipment
- Armored truck. (source) (BTAS - Heart of Ice)
- Giant freeze gun covers building in ice. (source) (BTAS - Heart of Ice)
- Bomb capable of freezing all of Gotham. (source) (NBA - Cold Comfort)
- Helicopter to deliver bomb. (source) (NBA - Cold Comfort)
- Spider-like legs to transport head after body deteriorates. (source) (NBA - Cold Comfort)
Miscellaneous
- Alters weather, bringing snow to Gotham during heat wave. (source) (BTAS - Heart of Ice S)
- Creates lifelike robot duplicate of Commissioner Gordon. (source) (GG - Cold Hands, Cold Heart S)
- Designs gun sending all men in Gotham to alternate dimension (outlier for intelligence). (source) (GG - A Cat in the Hand S)
- Makes ice cast for broken leg. (source) (SubZero)
- Spears fish while swimming without suit. (source) (SubZero)
- Turns head 180 degrees in second suit after losing body. (source) (NBA - Cold Comfort)
- Hears Batman sneaking up. (source) (NBA - Cold Comfort)
Weaknesses and Limitations
- Helmet cracks with sudden heat, like thermos of soup. (source) (BTAS - Heart of Ice First Suit)
- Freeze gun can be knocked out of hand. (source) (NBA - Cold Comfort First and Second Suits)
- Badly hurt by Blight’s radiation, gets up after minute but survival unclear. (source) (BB - Meltdown S Third Suit)
- Can’t survive long without suit outside sub-zero temperatures. (source) (BTAS - Heart of Ice S No Suit)
- In new body, uncomfortable at near-freezing, weakened by heat. (source) (BB - Meltdown No Suit)
Notchka and Shaka
- Polar bears understand commands. (source) (S)
- Dig Freeze out of collapsed ice. (source) (SubZero Strength)
- Knocks back Robin with paw. (source) (SubZero Strength)
- Tackles man and pins to floor. (source) (SubZero Strength)
- Breaks through door. (source) (SubZero Strength)
- Survive falling several stories into water. (source) (SubZero Durability)