Raiden

Born in Liberia, Jack grew up under Solidus Snake after the man killed his parents. He was trained as a child soldier through frequent exposure to action movies and consumption of gunpowder. In the First Liberian Civil War, he quickly became known for his incredibly high kill count compared with the other kids, becoming a captain of the Small Boys Unit by the age of ten as well as being nicknamed the ‘White Devil’ and ‘Jack the Ripper’. Years later, now in the U.S., Jack was selected by the shadow organization, the Patriots, and underwent extensive VR training to become an agent under a supposedly reformed FOXHOUND. Initially Snake, he took the codename of Raiden during the Big Shell incident, working alongside Solid Snake to rebel against the plans of Solidus and the Patriots to try and free humanity from their influences. Jack went off the grid after this, but returned in a fully cyborg body, fighting against Metal Gears for what he believed in, no longer tied to simply what he was told to believe.
Strength
- In Metal Gear Solid 2, breaks off a locked locker door with repeated strikes. (source)
- In Metal Gear Solid 2, kills soldiers with a single swing of the High-Frequency Blade each. (source)
- In Metal Gear Solid 4, while holding his sword in his mouth, throws it a short distance and embeds it deep in metal. (source)
- In Metal Gear Solid 4, stabs his sword into the top of three Gekkos, breaking each of them. (source)
- In Metal Gear Solid 4, stabs one Gekko before slicing another one up. (source)
- In Metal Gear Solid 4, cuts the leg off a Gekko. (source)
- In Metal Gear Solid 4, cuts three Gekkos in half with a slash each. (source)
- In Metal Gear Solid 4, swings two Gekkos around by their cables while spinning on the ground before jumping in the air and cutting said cables, sending them both into another Gekko to destroy them all. (source)
- In Metal Gear Solid 4, wraps the cables from two Gekkos around the legs of one of them before pulling, knocking them both down. (source)
- In Metal Gear Solid 4, holds back a battleship for a while. (source)
- In Metal Gear Rising first body, cracks a stone floor by just stepping out of a car. (source)
- In Metal Gear Rising first body, cuts a stone wall into pieces. (source)
- In Metal Gear Rising first body, clashes with Jetstream Sam. (source)
- In Metal Gear Rising first body, parries the blade arm of Metal Gear Ray before catching it on a second swing, lifting and throwing the Metal Gear away before slicing the arm into pieces. (source)
- In Metal Gear Rising first body, runs his sword along Metal Gear Ray lengthways, bisecting it. (source)
- In Metal Gear Rising second body, easily slices up cyborgs. (source)
- In Metal Gear Rising second body, clashes with a chainsaw which easily cuts through a brick wall. (source)
- In Metal Gear Rising second body, cuts several elevator cords in one swing. (source)
- In Metal Gear Rising second body, cuts up metal crates. (source)
- In Metal Gear Rising second body, halves a large piece of concrete. (source)
- In Metal Gear Rising second body, slices a thick stone pillar in two. (source)
- In Metal Gear Rising second body, bisects a Gekko lengthways and can repeatedly chop them into pieces. (source)
- In Metal Gear Rising second body, cuts off a leg of the Metal Gear Excelsus. (source)
- In Metal Gear Rising second body, cuts an armoured vehicle and a helicopter in half lengthways with one slash each. (source)
- In Metal Gear Rising second body, runs through a jet by just being held in its path while standing on another vehicle. (source)
- In Metal Gear Rising second body, can shatter huge boulders with an attack while fighting Jetstream Sam. (source)
- In Metal Gear Rising second body, swings a Gekko around by its cord before slamming it to the ground. (source)
- In Metal Gear Rising second body, throws Armstrong away, causing huge pieces of rubble to fall on him. (source)
- In Metal Gear Rising second body, flips over the Excelsus by one of its legs, before pulling it off, throwing it into the air, and catching it. Raiden proceeds to use its leg blade to parry attacks from and destroy the Metal Gear. (source)
- In Metal Gear Rising second body, kicks Blade Wolf away. (source)
- In Metal Gear Rising second body, after being lifted and thrown away, turns himself in the air on a pole and kicks a woman to send her flying away. (source)
- In Metal Gear Rising second body, gouges a line in a brick wall with his hand as he drops down the side of a building. (source)
- In Metal Gear Rising second body, forces open two giant hangar doors. (source)
- In Metal Gear Rising second body, catches and holds back Armstrong’s punch. (source)
- In Metal Gear Rising second body, leaps a large distance. (source)
- In Metal Gear Solid 4, jumps on top of a Gekko, onto a roof, and to a helicopter. (source)
Durability
- In Metal Gear Solid 2, jumps down a distance between broken walkways. (source)
- In Metal Gear Solid 2, falls a distance onto concrete. (source)
- In Metal Gear Solid 2, sent through the air by a small explosion created by a Metal Gear. (source)
- In Metal Gear Solid 2, blasted back by a grenade. (source)
- In Metal Gear Solid 4, not significantly harmed by being stabbed twice by Vamp. (source)
- In Metal Gear Solid 4, unaffected from having several knives thrown into him, and then having one stabbed through his foot. (source)
- In Metal Gear Solid 4, stabs through himself to hit Vamp. (source)
- In Metal Gear Solid 4, hit by a Gekko’s bullets. (source)
- In Metal Gear Solid 4, kicked back through the air by Vamp. (source)
- In Metal Gear Solid 4, has a mass of rubble fall on him. (source)
- In Metal Gear Solid 4, after holding it back for a while, is run over by a ship which destroys the stone ground on the edges of Shadow Moses Island. He survives this, but needs medical attention and is out of fighting condition immediately after, though later the same day he returns to help Snake with both his arms missing. (source)
- In Metal Gear Rising first body, trapped inside Metal Gear Ray’s mouth and held in it for a while before being thrown up a clock tower, slamming into the stone hard enough to crater it. (source)
- In Metal Gear Rising first body, takes slashes from Jetstream Sam. (source)
- In Metal Gear Rising second body, takes a large number of hits from Senator Armstrong, including getting hit a distance back. Takes a series of strikes to the chest, the last final one destroying the Metal Gear Excelsus they were on top of. (source)
- In Metal Gear Rising second body, falls down a building’s elevator shaft. (source)
- In Metal Gear Rising second body, falls from a helicopter a great distance to the ground and is seemingly unharmed from landing. (source)
- In Metal Gear Rising second body, launched from a jet to a shoreline, moving himself in the air before slamming down to the ground to land. (source)
- In Metal Gear Rising second body, has several bullets from a jet deflect off of him. (source)
- In Metal Gear Rising second body, run through with his own sword. (source)
- In Metal Gear Rising second body, blasted by the shockwave of an enormous explosion with enough force to dent the metal wall he hits. (source)
- In Metal Gear Rising second body, the car he’s in is struck by an RPG. (source)
- In Metal Gear Rising second body, has missiles which destroy a helipad blow up immediately behind him. (source)
- In Metal Gear Rising second body, barely dodges a helicopter blade, causing his chin to spark. (source)
Speed
- In Metal Gear Solid 2, jumps away from Fortune’s railgun blast before the item it hits falls onto him. (source)
- In Metal Gear Solid 2, Snake says he can deflect some bullets with the High-Frequency Blade, shown in gameplay. (source)
- In Metal Gear Solid 4, cuts three Gekkos in half in quick succession. (source)
- In Metal Gear Solid 4, cuts Vamp’s knives out of the air. Vamp is capable of parrying and avoiding close range gunfire in Sons of Liberty. (source)
- In Metal Gear Solid 4, repeatedly clashes with Vamp. (source)
- In Metal Gear Solid 4, dodges the strikes of Gekkos surrounding him. (source)
- In Metal Gear Rising first body, slices a wall multiple times in an instant. (source)
- In Metal Gear Rising first body, cuts missiles out of the air. (source)
- In Metal Gear Rising first body, through Ninja Run, can slice automatic gunfire out of the air before it hits him. (source)
- In Metal Gear Rising first body, runs along a wall and down a sheer wall. (source)
- In Metal Gear Rising first body, jumps on missiles launched by Metal Gear Ray in a barrage to get closer to it. (source)
- In Metal Gear Rising second body, deflects Blade Wolf’s knives with a kick, catching one with his foot. (source)
- In Metal Gear Rising second body, dodges nearby missiles. (source)
- In Metal Gear Rising second body, can still deflect automatic gunfire with Ninja Run. (source)
- In Metal Gear Rising second body, cuts enemies multiple times in an instant. (source)
- In Metal Gear Rising second body, runs up and down sheer surfaces. (source)
- In Metal Gear Rising second body, after landing on a beach, stands and walks away while water is still suspended in the air from the impact. (source)
Weapons
- In Metal Gear Solid 2, uses M9, a tranquilizer pistol with a suppressor, enough potency to take down an elephant, and will take longer to knock people out depending on where it hits. (source)
- In Metal Gear Solid 2, uses pistols. (source)
- In Metal Gear Solid 2, uses assault rifles. (source)
- In Metal Gear Solid 2, uses sniper rifles. All firearms are capable of blowing up drones with a shot. (source)
- In Metal Gear Solid 2, uses grenade launchers. (source)
- In Metal Gear Solid 2, uses missile launchers. Some can be controlled after firing, with these ones badly damaging a large piece of machinery. (source)
- In Metal Gear Solid 2, uses Claymores. (source)
- In Metal Gear Solid 2, uses C4 explosives. (source)
- In Metal Gear Solid 2, uses High-Frequency Blade, a sword used to kill enemies with single swings. While used by someone else, releases electricity which knocks out Raiden. (source)
- In Metal Gear Rising second body, has a throwing knife which pierces a drone when thrown. (source)
- In Metal Gear Rising second body, after his own was broken, Raiden used Jetstream Sam’s high-frequency blade. (source)
Equipment
- In Metal Gear Solid 2, wears Skull Suit which provides protection from toxic substances and provides a large amount of data about Raiden’s status and wellbeing to his nanomachines. It provides pressure on major internal organs to both safeguard them and maximize their functions. (source)
- In Metal Gear Solid 2 and 4, uses Codec which allows communication with other codec users. It is outwardly silent, allowing it to be used by two people in close proximity to evade eavesdroppers. Can still use his codec, and learned tracking techniques from an Alaskan elder. (source)
- In Metal Gear Solid 2, uses Coolant, a freezing spray which prevents bombs from detonating for 24 hours after being frozen. Can be used from yards away and can put out fires. (source)
- In Metal Gear Solid 2, uses Chaff Grenade which briefly neutralizes enemy electronics. (source)
- In Metal Gear Solid 2, uses Ion Mobility Spectrometer which detects ionized gas released by C4s, allowing Raiden to tell their general location. (source)
- In Metal Gear Solid 2, uses Directional Microphone which allows Raiden to hear distant sounds he points it at, including through glass. Able to hear the difference in people’s heartbeats to tell who’s wearing a pacemaker. (source)
- In Metal Gear Solid 2, uses Thermal Scope which allows Raiden to see heat signatures. (source)
- In Metal Gear Solid 2, uses Binoculars. (source)
- In Metal Gear Solid 2, uses Radar which provides a view of the surrounding area, as well as the line of sight of enemies. (source)
- In Metal Gear Solid 2, uses a micro aqualung which allows Raiden to breathe underwater while entering the Big Shell. (source)
- In Metal Gear Rising second body, holds his High-Frequency Blade in a magnetized case. (source)
- In Metal Gear Rising second body, his blade’s sheath can either be cloaked, appearing out of seeming nowhere in Raiden’s hand. (source)
Cyborg Abilities
- In Metal Gear Rising second body, as well as regular codec calls, can also project interactive hologram screens to use. Shows a number of webpages, as well as the comments on them on command. (source)
- In Metal Gear Rising second body, can watch videos sent to him. (source)
- In Metal Gear Rising second body, augmented mode uses radar and IR to scan the environment, highlighting objectives and people, the latter being highlighted based on if they’re enemies or not as well as Raiden’s distance from them. Tracks an enemy through a wall and provides vision in pitch darkness. (source)
- In Metal Gear Rising second body, can zoom in his vision and record what he sees. (source)
- In Metal Gear Rising second body, can maintain and repair himself by seizing nano-repair units from enemies and absorbing their electrolytes. (source)
- In Metal Gear Rising second body, plugs a robot into him, allowing him to control it remotely. Hacks a jet by stabbing his blade into it at a certain point. (source)
- In Metal Gear Rising second body, usually has pain inhibitors, allowing him to be stabbed through the chest without issue. These can be turned off by someone else, though the pain doesn’t incapacitate Raiden. (source)
Other
- In Metal Gear Solid 2, is built different, allowing him to tag a bullet timer with a pistol bullet in spite of him being able to tell what direction a person will shoot in from their body. (source)
- In Metal Gear Solid 2, can use his nanomachines to hack into nodes and bypass their security clearance, though when first done this electrifies and hurts him. (source)
- In Metal Gear Solid 2, can hide in a box. (source)
- In Metal Gear Solid 4, can wield his blade with his foot. (source)
- In Metal Gear Solid 4, repeatedly stabs his sword into the ground while advancing on Vamp to attack him before spinning on top of it to attack with a knife in his foot. (source)
- In Metal Gear Solid 4, propels out knives embedded in his body to hit Vamp. (source)
- In Metal Gear Solid 4, somehow causes electricity to strike two soldiers. (source)
- In Metal Gear Solid 4, cuts off his own arm to get free of a pile of rubble. (source)
- On one instance, Raiden returned to his old Jack the Ripper personality, embracing his love for killing and becoming driven by the pain he was feeling, though after he cleared the area of enemies he returned to his usual self. (source)
- Still willing to use a cardboard box. (source)
- Is a master of disguise. (source)