Shego

Shego was formerly a member of Team Go, a superhero group composed of herself and her four brothers. The family was struck by a rainbow comet, granting each a unique power signified by a colored aura. Shego has the ability to generate thermal energy from her hands and also has a green tint to her skin. Shego later turned to villainy, becoming the sidekick of mad scientist Dr. Drakken and thus one of Kim Possible’s greatest and most recurring enemies. Despite being Drakken’s right hand, Shego constantly snarks at his evil plans and has proved time and time again to be more competent, smarter and wicked than her boss.
Equipment
- Uses a flying saucer for transportation. (source) (Season 2: A Very Possible Christmas)
- Uses a rocket-powered board for transportation. (source) (Season 2: Two to Tutor)
- Uses her own jet for transportation. (source) (Season 3: So the Drama)
- Suit has built-in skates. (source) (Season 2: The Truth Hurts)
- Suit receives messages via her belt buckle. (source) (Season 2: Adventures in Rufus Sitting)
- Suit includes a jetpack. (source) (Season 2: Ron Millionaire)
- Instructed use of a special crystal ball that creates an electric field to trap victims during a heist. (source) (Season 2: Two to Tutor)
Intelligence & Skill
- Expert in espionage and infiltrating heavily secured facilities. (source) (Season 1: Ron the Man)
- Hired to teach villainy, including bypassing security to obtain information. (source) (Season 2: Two to Tutor)
- Operates Drakken’s saucer with an anti-gravity beam better than Drakken. (source) (Season 1: Tick-Tick-Tick)
- Operates Team Go’s private jet. (source) (Season 3: Go Team Go)
- Operates a flying weather machine without prior preparation. (source) (Season 2: Job Unfair)
- Operates a spacecraft. (source) (Season 4: Graduation, Part 2)
- Has a degree in child development. (source) (Season 4: Stop Team Go)
- Uses doggy treats to interrupt a dog shed transporting Kim. (source) (Season 1: Bueno Nacho)
- Switches off a device. (source) (Season 2: Car Trouble)
- Distracts Martin Smarty using a disguise. (source) (Season 4: The Mentor of our Discontent)
- Becomes the evil dictator of the world in a possible future, smart enough to take over the world. (source) (Season 2: A Sitch in Time)
- Engages in many fights with Kim, a proficient hand-to-hand combatant trained in several martial arts. (source) (Various)
- Teaches hand-to-hand combat to Junior, making him a capable fighter. (source) (Season 2: Two to Tutor)
- With Kim, takes on pro-wrestlers, agreeing it won’t be hard. (source) (Season 3: Dimension Twist)
- Single-handedly trounces multiple henchmen with larger bodies and enhanced strength. (source) (Various)
- Uses a high-tech sniper to stop a moving car. (source) (Season 2: Car Trouble)
- Stops a flying wheelchair by throwing a grappling hook at it. (source) (Season 3: Steal Wheels)
- Shoots a cookie kicked into the air with her power. (source) (Season 3: Bad Boy)
Physical Attributes
- Lifts up a piece of rubble single-handedly. (source) (Season 1: October 31st)
- Picks up and tosses a robot’s head easily, unlike a regular man. (source) (Season 2: Car Trouble)
- Carries a treasure chest full of gold on her back. (source) (Season 4: Cap’n Drakken)
- Picks up Ron and carries him over her shoulder easily. (source) (Season 2: Ron Millionaire)
- Picks up Ron by his shoulders and throws him across the room. (source) (Season 2: A Sitch in Time)
- Picks up Drakken with one hand and chucks him aside. (source) (Season 3: Emotion Sickness)
- Lifts Drakken over her head and throws him. (source) (Season 2: The Golden Years)
- One-hand carries Drakken. (source) (Season 2: Ron Millionaire)
- Picks Drakken up by his smock and tosses him out of his saucer. (source) (Season 3: Bad Boy)
- Yanks Drakken out of the sea with one hand into the motorboat. (source) (Season 4: Cap’n Drakken)
- Throws her costar so hard he gets a black eye. (source) (Season 3: Dimension Twist)
- Lifts the tall and muscular Junior over her head and throws him. (source) (Season 2: Two To Tutor)
- Stops her burly brother from falling. (source) (Season 4: Stop Team Go)
- Grabs someone’s snowboard before flinging them away with it. (source) (Season 2: A Very Possible Christmas)
- Drops a giant bookcase on Kim. (source) (Season 2: Naked Genius)
- Tosses Junior off his beach chair before smashing it to bits. (source) (Season 2: Two To Tutor)
- Lands on surfaces so hard she cracks or breaks them from the impact. (source) (Various)
- Sends Kim several feet away with a kick. (source) (Season 3: Emotion Sickness)
- Moves a large gun, knocking down multiple men in the way. (source) (Season 2: Ron Millionaire)
- Smashes a boombox apart with her bare hands. (source) (Season 3: Dimension Twist)
- Keeps an alligator from closing its jaw. (source) (Season 4: The Big Job)
- Trips Ron running at full speed without affecting her stance. (source) (Season 3: So the Drama)
- Rips apart the harness of Kim’s jetpack. (source) (Season 1: Kimitation Nation)
- Dodges her own blasts reflected back at her. (source) (Various)
- Dodges people flying through the air at high speeds. (source) (Various)
- Avoids a flurry of Kim’s super-fast punches before getting tagged. (source) (Season 3: So the Drama)
- Dodges a car thrown at her. (source) (Season 4: Stop Team Go)
- Jumps over boxes. (source) (Season 1: Bueno Nacho)
- Avoids being shot by a ray gun at extremely close range. (source) (Season 4: Mad Dogs and Aliens)
- Runs up to Kim while avoiding enemy fire. (source) (Season 1: October 31st)
- Corners a high-tech wheelchair that Drakken had difficulty tagging. (source) (Season 3: Steal Wheels)
- Performs an elaborate maneuver to catch a sheet of paper before it falls into the fireplace. (source) (Season 3: Showdown at the Crooked D)
- Quickly catches up to Ron at the other side of the room. (source) (Season 2: A Sitch in Time)
- Gets in front of Kim by leaping across large canisters. (source) (Season 1: Mind Games)
- Leaps remarkable distances and heights. (source) (Various)
- Climbs a mountain without tiring. (source) (Season 1: Ron the Man)
- Falls from heights without injury. (source) (Various)
- Gets punched several feet into a beam, falls to the ground, but gets up fine. (source) (Season 3: So the Drama)
- Gets kicked into a tower that collapses and electrocutes her, but is relatively unharmed next scene. (source) (Season 3: So the Drama)
- Thrown through a metal door by Warmonga, making a large hole, but returns ready to fight. (source) (Season 4: Mad Dogs and Aliens)
- Thrown a good distance into the ceiling by Warmonga, but is fine a few minutes later. (source) (Season 4: Mad Dogs and Aliens)
- Hit in the back by Ron thrown with great force by Kim, without staggering. (source) (Season 3: Emotion Sickness)
- Has a giant poodle thrown at her, yet only dazed. (source) (Season 2: Rufus vs. Commodore Puddles)
- Plunged through wooden doors and wall at high speeds, lands on her feet fine. (source) (Season 1: October 31st)
Energy Projection
- Fires explosive blasts that blow chunks out of the scenery. (source) (Various)
- Creates a charged projectile that demolishes an area. (source) (Season 3: Bad Boy)
- Blasts open a solid wall. (source) (Season 4: Clean Slate)
- Bursts open large sacks of concrete powder. (source) (Season 4: Stop Team Go)
- Blasts through alien cuffs. (source) (Season 4: Mad Dogs and Aliens)
- Makes a massive metal structure fall. (source) (Season 4: Odds Man In)
- Cuts through a long strand of rope without hurting those tied by it. (source) (Season 4: Odds Man In)
- Breaks a padlock off. (source) (Season 2: Two To Tutor)
- Breaks a ventilation shaft open. (source) (Season 2: Two To Tutor)
- Strikes through wooden crates. (source) (Various)
- Breaks through a ceiling. (source) (Season 2: Ron Millionaire)
- Punches through a rock. (source) (Season 2: A Sitch in Time)
- Shatters an ice structure. (source) (Season 2: The Truth Hurts)
- Breaks off bars from staircases. (source) (Various)
- Pierces a synthodrone’s body. (source) (Season 3: So the Drama)
- Smashes up a display stand. (source) (Season 2: Mother’s Day)
- Destroys a stockade restraining her. (source) (Season 4: Cap’n Drakken)
- Takes care of an alien robot by striking its legs. (source) (Season 4: Graduation, Part Two)
- Leaves big scratch marks on the Centurion Project suit. (source) (Season 1: October 31st)
- Cuts through a concrete beam. (source) (Season 1: October 31st)
- Chops down a tree. (source) (Season 2: A Sitch in Time)
- Cuts down a street light with a swipe. (source) (Season 2: A Sitch in Time)
- Cuts the rope from Kim’s grapple gun. (source) (Season 1: Mind Games)
- Plows through a wooden beam. (source) (Season 3: Showdown at the Crooked D)
- Cuts a clean chunk out of the ceiling of a lair. (source) (Season 3: Emotion Sickness)
- Kills a tree with a single blast. (source) (Season 4: Graduation, Part One)
- Leaves a scorch mark on a metal door. (source) (Season 3: Go Team Go)
- Heat from a single blast triggers a smoke alarm. (source) (Season 2: Sick Day)
- Increases pressure of a vat pipe until it bursts open. (source) (Season 4: Odds Man In)
- Turns hopscotch into ash piles. (source) (Season 4: Odds Man In)
- Reduces a phone to ash. (source) (Season 4: Clean Slate)
- Precisely blasts to write a message on a wall. (source) (Season 3: Emotion Sickness)
- Attempts to reheat food with her power, but it doesn’t go as planned. (source) (Season 4: Stop Team Go)
- Sets a magazine alight. (source) (Season 2: Ron Millionaire)
- Crumples up Junior Junior’s earphones. (source) (Season 2: Two to Two)
- Reduces a walking stick into dust. (source) (Season 2: The Golden Years)
- Holds a chair for a few seconds, vaporizing the material. (source) (Season 4: Odds Man In)
- Sends Wade’s robot into a metal locker, massively denting the doors. (source) (Season 4: Overdue)
- Sends the 9-foot tall, superhumanly strong Warmonga flying into a screen. (source) (Season 4: Mad Dogs and Aliens)
- Causes a massive stone column to give way. (source) (Season 3: Go Team Go)
- Sends Motor Ed flying through the air with a single touch. (source) (Season 3: Steal Wheels)
- Sends Motor Ed out of a truck into a dumpster. (source) (Season 3: Steal Wheels)
- Escapes being lassoed by firing a blast through the rope to her attackers. (source) (Season 3: Showdown at the Crooked D)
- Intensifies blows to punch out a giant robotic flamingo. (source) (Season 3: Go Team Go)
- Shoots down projectiles. (source) (Season 4: Mad Dogs and Aliens)
- Redirects projectiles. (source) (Season 4: Ill-Suited)
- Bats away robot hummingbirds. (source) (Season 3: Go Team Go)
- Shatters thrown frames. (source) (Season 3: Rappin’ Drakken)
- Causes enough damage to a blimp that it fails just by touching it briefly. (source) (Season 1: Kimitation Nation)
- Knocks a man unconscious with a touch. (source) (Season 1: The Twin Factor)
- Creates a clean hole in a glass window by waving her arm. (source) (Season 2: Job Unfair)
- Powers work even while it’s raining. (source) (Season 3: So the Drama)