BioShock 2

Subject Delta

Subject Delta

Originally a deep sea diver nicknamed Johnny Topside who discovered the underwater city of Rapture, he was imprisoned and experimented on, becoming the first Big Daddy successfully bonded to a Little Sister, Subject Delta. After being forced to kill himself by the Little Sister’s mother, he is resurrected a decade later in a decaying Rapture run by her cult, with his daughter Eleanor set to be modified. Delta’s journey to save her allows player choices between mercy or ruthlessness.

Strength

  • Slaps a person away (source)
  • Punches a Splicer through the air and into a wall, killing it (source) (T)
  • Breaks large chunks of coral (source)
  • Shatters a frozen enemy and a stone barrier (source) (T)
  • Destroys a barricade with a charging strike using his drill (source)
  • Jumps down a storey, crushing a person’s head underneath his foot (source)
  • An audio diary recounts him snapping the arms and legs of people attempting to inject him with drugs (source)

Durability - Blunt Force

  • Has an object kicked at him, bouncing off with no damage (source)
  • Has rubble shatter on him, thrown by a large Splicer capable of smashing through large debris (source) (T)
  • Takes hits from a large Splicer who threw a large chunk of rubble at Delta before smashing through it when thrown back (source) (T)
  • Struck by a heavy torrent of water which buckled and broke open a metal door (source)
  • Hit by water flooding a room after its giant window shatters (source)

Durability - Other

  • Jumps down a storey (source) (T)
  • Jumps down a storey, crushing a person’s head underneath his foot (source)
  • Is in the middle of a room as it’s set alight and shot repeatedly until the floor gives way, falling a notable distance into water, then walks off without needing to heal (source)
  • Is in the front of a train struck by a torpedo before falling a large distance through water, though knocked out briefly after landing (source)
  • Near a large amount of explosives when they detonate, sustaining notable injury but still catches a submarine railing as it ascends and pulls himself onto it (source)
  • Blasted by electricity from a Splicer using the Electro Bolt Plasmid (source)

Durability - Gameplay

  • Can take hits from other Alpha Series Big Daddies (source)
  • Can be knocked back by a Big Sister (source)
  • Can be stabbed by Big Sisters (source)
  • Can be slashed by Splicers capable of easily decapitating people (source) (Nv)
  • Can be struck by rockets (source)
  • Can be hit by Incinerate! blasts from Big Sisters (source)

Speed

  • Dashes forwards with notable speed (source)

Weapons - Drill

  • Handheld drill holds a person in the air while drilling into their chest before throwing them away (source)
  • Breaks the tile floor (source)
  • With an upgrade, can reflect projectiles by spinning it in front of him (source)
  • Appears from nowhere when he first wakes up after being revived (source)

Weapons - Rivet Gun

  • Fires rivets (source)
  • Can be loaded with trap rivets that fire at nearby enemies (source)
  • Shooting trap rivets into an enemy causes them to launch out shortly after, damaging the enemy (source)
  • Unused trap rivets can be picked back up (source)
  • Shoots and kills four Splicers with one bolt each from a distance (source) (T)
  • A Big Daddy’s rivet gun can split a Splicer in half with its shots (source) (Nv)
  • With an upgrade, heats the rivets, setting enemies ablaze on hit (source)

Weapons - Machine Gun

  • Rotary gun that fires .50 caliber rounds (source)
  • Can also shoot anti-personnel rounds (source)
  • Can shoot armour-piercing rounds (source)
  • Can be upgraded so bullets ricochet (source)

Weapons - Shotgun

  • Double-barreled shotgun that fires 00 buck shells (source)
  • Can be upgraded to hold 6 rounds at once (source)
  • Can also fire solid slugs (source)
  • Can fire incendiary phosphorus bucks (source)
  • With an upgrade, has a chance to electrify enemies (source)

Weapons - Spear Gun

  • Launches spears as a sniper rifle equivalent; spears can be recovered after use (source)
  • Has access to trap spears with electric cables, usable as shocking tripwires or to shock enemies directly (source)
  • Can shock enemies hit directly with trap spears (source)
  • Can be loaded with rocket-propelled spears that explode shortly after contact (source)
  • Appears to have been used to pierce Splicers to the wall (source)

Weapons - Launcher

  • Explosive launcher that shoots frag grenades (source)
  • Can also fire proximity mines (source)
  • Shoots heat-seeking rockets (source)
  • With an upgrade, launches cluster bombs causing smaller explosions after the initial one (source)

Weapons - Hack Tool

  • Fires a dart to hack machines from a distance (source)
  • Can be loaded with auto-hack darts for instant hacking success (source)
  • Can drop mini turrets that automatically fire on nearby enemies (source)
  • Mini turrets automatically fire on nearby enemies (source)

Weapons - Research Camera

  • Camera that films enemies; damaging and killing while recording increases damage to that enemy type (source)
  • Unlocks extra abilities and tonics after studying large amounts of the same enemy type (source)

Plasmids

  • Created from ADAM and injected (first dose painful), Plasmids grant powers through left hand; only one active at a time, switchable easily; powered by EVE, restored by consumables (source)
  • Delta can easily switch between Plasmids (source)

Plasmids - Cyclone Trap

  • Creates a wind vortex on the ground that throws enemies into the air when stepped in (source)
  • With an upgrade, can be charged with other plasmids so their effects activate when trap is stepped on (source)
  • Charged trap effects take place when stepped on (source)
  • With further upgrade, can be placed on walls and ceilings (source)

Plasmids - Decoy

  • Creates a fake version of himself that attracts enemy attention and takes blows (source)
  • Decoy attracts attention of enemies and takes blows instead of letting them pass through (source)
  • With upgrade, reflects damage back at enemies hitting it (source)
  • Further upgrade heals Delta based on reflected damage (source)

Plasmids - Electro Bolt

  • Shoots bolts of electricity that stun enemies (source)
  • Shocks groups of enemies by zapping water, causing extended damage that kills Splicers (source)
  • Another user kills a man in one shot (source) (Nv)
  • Another user kills two men at once, lighting clothes on fire, boiling eyes out of skulls, and fusing flesh (source) (Nv)
  • Activates a panel to open a door (source)
  • Activates a generator (source)
  • Temporarily (permanently with tonic) deactivates security cameras and drones (source)
  • Deactivates drones with a blast (source)
  • Prototype version fries and burns area but leaves user unharmed from electricity (source) (Nv)
  • With upgrade, charging results in chaining electricity off enemies (source)
  • Further upgrade makes chaining standard, charging releases electricity beam (source)

Plasmids - Hypnotize

  • Throws a red ball that causes hit enemy to attack allies (source)
  • With upgrade, charged to green makes enemy friendly to Delta for a period (source)
  • Further upgrade allows hypnotizing a Big Daddy after charging (source)
  • Used on Delta by a Splicer, forcing him to kneel, remove helmet, take gun, and shoot himself despite struggling (source)

Plasmids - Incinerate!

  • Shoots fire blasts that set people ablaze (source)
  • Destroys large amount of ice with a blast (source)
  • Quickly melts significant ice and ice on large metal door (source)
  • With upgrade, launches larger fire blast affecting area enemies (source)
  • Further upgrade makes large blast standard, charging shoots flamethrower (source)
  • Spreads along flammable liquids (source)
  • Possibly used by Eleanor and Little Sisters to cover body in fire, walk into water, and steam it (source)
  • Another user controls fireball in midair (source) (Nv)
  • Another user sets woman alight by pointing (source) (Nv)
  • Another user lights gas stove without shooting fire everywhere (source) (Nv)

Plasmids - Insect Swarm

  • Releases swarm of insects that seek and damage enemies over time (source)
  • Upgrade makes insects hide in corpses, attacking enemies that approach (source)

Plasmids - Scout

  • Sends spectral version of self to move unseen, usable with other Plasmids, before returning (source)
  • Spectral version returns to body (source)
  • Upgrade allows hacking while scouting (source)

Plasmids - Security Command

  • Blue ball targets robot attention to hit area, causing enemies to be fired upon (source)
  • Upgrade allows charging to summon allied drone (source)
  • Further upgrade makes summoned bots stronger (source)

Plasmids - Summon Eleanor

  • Calls grown Little Sister Eleanor in Big Sister suit to fight alongside (source)
  • Eleanor disappears after time limit (source)
  • Big Sisters can bust through a door (source)

Plasmids - Telekinesis

  • Psychically lifts and throws objects (source)
  • Throws gas canisters that explode on impact (source)
  • Pulls object blocking giant gears (source)
  • Another user kills constable by hitting between eyes with his own badge (source) (Nv)
  • Users move ‘bigger Metro parts’ during construction and throw pipe to impale person (source)
  • Big Sister tears out thick metal door (source)
  • Upgrade throws larger objects faster (source)
  • Further upgrade lifts and throws enemies including Big Daddies (source)

Plasmids - Winter Blast

  • Shoots cold air that instantly freezes enemies and turrets solid (source)
  • Freezes turrets (source)
  • Freezes enemy in midair and mid-lunge (source) (T)
  • With upgrade, charges to freeze enemy in ice block (source)
  • Further upgrade freezes into blocks with regular blasts, charges to shoot ice beam (source)
  • Frozen enemies can be shattered (source)

Gene Tonics

  • Like Plasmids, created from ADAM; passive abilities, multiple active without switching; notable ones listed
  • Drill Specialist: Increases Plasmid EVE efficiency while limiting to Drill, Hack Tool, Research Camera (source)
  • Drill Vampire: Restores health with drill attacks (source)
  • Electric Flesh: Immune to electrical attacks, increases own electrical strength (source)
  • Elemental Sponge: Increases EVE when hit by fire, ice, or electricity (source)
  • Elemental Vampire: Charged beam attacks for Incinerate!, Winter Blast, or Electro Bolt heal Delta on damage (source)
  • Fountain of Youth: Regenerates health and EVE in water (source)
  • Freezing Drill: Drill has chance to freeze enemies like Winter Blast (source)
  • Handyman: Repairs allied machines using EVE (source)
  • Natural Camouflage: Invisible after standing still briefly (source)
  • Sports Boost: Increases speed; makes users more alert (source)
  • Sports Boost: Splicer moves blur-fast like acrobat, flips over people to dodge bullets, throws blade before they fire (source) (Nv)
  • Walking Inferno: Increases fire damage, reduces fire damage taken (source)
  • Several give chance to burst with fire, electricity, ice, or one of three on melee hit (source)

Suit

  • Can walk and breathe on Rapture’s sea floor without issue (source)
  • Has torch to light dark areas (source)
  • Has camera others can see and hear through, plus radio for communication (source)
  • Radio allows communication to him (source)

Little Sister Bond

  • Alpha Series bonded for life to one Little Sister; separation causes shutdown and coma; Delta separated most of game without detriment (source)
  • Eleanor’s stopped heart severs bond, hindering Delta; not restored after restart, but he reawakens and fights with brief struggles (source)
  • Some Alpha Series recover from separation but go berserk as foot soldiers; one cries at Gatherer’s Garden (source)
  • Eleanor telepathically communicates with Delta across Rapture, shows scenes Little Sisters see through ADAM (source)
  • After killing Big Daddies, adopts their Little Sisters who bond seeing him as father until freed or harvested; due to all stemming from his original (source)
  • All Little Sisters from his original (source)
  • Delta never uses ADAM, but it has potent healing; causes Little Sisters’ regeneration, repeated use gives faster reflexes (source)
  • ADAM causes regenerative abilities in Little Sisters (source)
  • Repeated ADAM use gives faster reflexes (source) (Nv)

Other

  • Can hack Rapture machinery, e.g., security cameras, turrets, drones to his side, doors, safes to open (source)
  • Hacks turrets (source)
  • Hacks drones to his side (source)
  • Hacks doors (source)
  • Hacks safes to open (source)
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