Tempestus Scions

Tempestus Scions, also known as Storm Troopers, are the elite men and women of the Imperial Guard. Trained from an early age at the Schola Progenium, these troops are trained to the highest standards surpassing the capabilities of the average Guardsman. Their training prepares them to perform deep strike assaults, reconnaissance and infiltration missions on the most dangerous combatants in the galaxy such as Tau, Eldar, Orks, Chaos worshippers, Tyranids and Space Marines.
Training
- Trained from childhood to be completely devoted and loyal to the Imperium and the Emperor. (source) (Mental Training)
- Indoctrinated to the point they will carry out orders no matter how cruel or inhuman and always obey orders even if they threaten their personal safety. (source) (Mental Training)
- As part of their training they are kept in complete isolation from the outside world. (source) (Mental Training)
- Throughout the entirety of their training they are tested both physically and mentally, even when they are asleep. (source) (Mental Training)
- As part of their training their worst memories are erased and replaced with battle doctrine. (source) (Mental Training)
- They kill any comrades that show independence. (source) (Mental Training)
- Tempestors’ minds are enhanced to process hundreds of decisions and outcomes in an instant. (source) (Mental Training, Tempestors)
- Recruits must have physical capabilities surpassing that of a superb athlete. (source) (Physical Training)
- Complete training exercises with live fire weapons, while also being in heavy armor; they are also thrown out into the wilderness for days without food or instruction. (source) (Physical Training)
- Complete timed training exercises which require them to scale buildings while reciting prayers; if they slip out of time or say a word wrong they also have to scale while being shot at. (source) (Physical Training)
- Some of them train in higher G environments. (source) (Physical Training)
- One of the trials is surviving the consumption of boiling hot, disfiguring oil; failing these trials results in the subject’s death. (source) (Physical Training)
- Their training also seems to have given them supernatural disease resistance. (source) (Physical Training)
- Some recruits are deemed worthy to become Space Marines, who before augmentations are capable of superhuman physiques and feats. (source) (Physical Training)
Strength
- Snaps a Cultist’s wrist by gripping it. (source)
- Casually snaps a man’s neck. (source)
- Kills a cultist in flak armour with one punch. (source)
- Lifts an Ork by the arm and throws it into a tree. (source)
- Parries an axe swing by an Ork. (source)
- Disembowels and rips out a Genestealer’s guts with his fist. (source)
- Blocks an axe swing from an Ork Warboss, although the impact sends the Scion flying. (source)
- Briefly takes on a daemonhost, tackling it and ripping apart its spine. (source) ([K])
Durability
- Survives a procedure where multiple metal needles are inserted into their brain as part of training. (source) (Unarmored, Personal Durability)
- Survives consuming boiling hot oil to counteract a disfiguring virus. (source) (Unarmored, Personal Durability)
- Survives the point blank explosion of a bomb which throws him across a room. (source) (Unarmored, Personal Durability)
- Resists a massive electrical shock from a Genestealer. (source) (Personal Durability)
- Unfazed by getting blasted in the face with superheated steam. (source) (Personal Durability)
- Gets shanked by another Scion and rips the knife out. (source) (Personal Durability)
- Shrugs off a couple of shots from an autogun. (source) (Personal Durability)
- Takes Eldar splinter fire. (source) (Personal Durability)
- Tanks a hail of large caliber bullets from three vehicles packed with soldiers. (source) (Personal Durability)
- Tanks a hail of lasgun fire. (source) (Personal Durability)
- Takes two bolter rounds. (source) (Personal Durability)
- Tanks two shots from a Hotshot Lasgun. (source) (Personal Durability)
- A Tempestor takes a blow to the head from an Ork Deff Dread. (source) (Personal Durability, Tempestor)
- A Tempestor survives an indirect plane bombardment and a large Ork vehicle landing on him, albeit with a fractured arm. (source) (Personal Durability, Tempestor, fractured arm)
- Takes an axe swing from an Ork Warboss. (source) (Personal Durability, Axe noted to rip through battle tanks)
- Survives an explosion that blows up through the bottom floor of a manufactorum from near point blank range. (source) (Personal Durability, from sewer below manufactorum)
- Tanks getting shot out of an airlock and planetary re-entry. (source) (Personal Durability)
- A civilian takes eleven lightning-blasts in quick succession while wearing carapace armor. (source) (Carapace Durability, civilian)
- Protects a woman from a hail of heavy stubber (HMG) rounds and from body-blocking the muzzle and explosion of the gun from point-blank range. (source) (Carapace Durability)
- Takes a gunshot to the eyepiece, causing the armour to crack. (source) (Carapace Durability, armor cracked)
- Two wardens wearing carapace tank blasts from a shotgun. (source) (Carapace Durability)
- A group of Vostroyan Guardsmen tank hails of gunfire from Gretchin heavy pistols. (source) (Carapace Durability)
- A carapace armored sergeant survives getting slammed by a two ton beast. (source) (Carapace Durability, sergeant)
- A Commissar is confident his carapace vest can take shots from a Hotshot Lasgun. (source) (Carapace Durability, Commissar)
- A sword strike deflects off the armour. (source) (Carapace Durability)
- Protects a Major from an Ork’s Shoota, however the impact breaks the Major’s shoulder. (source) (Carapace Durability, Major, shoulder broken)
- A civilian survives the point blank detonation of a grenade launcher, sent sprawling hard enough to obliterate wood doors, and immediately recovers. (source) (Carapace Durability, civilian, immediately recovers)
Speed and Agility
- Jumps clean over an Ork (at least six and a half feet off the ground). (source)
- Deflects a rifle shot into a ceiling by hitting the rifle mid-shot. (source)
- Dodges Ork gunfire. (source)
- Keeps up with Space Marines on the battlefield (who walk at a pace of 45 kph). (source)
- Their speed surprises Dark Eldar. (source)
- Dodges a casual blow from a Space Marine. (source)
- Appear as blurs to observers. (source) ([K])
Endurance
- Can maintain a sprinting pace for hours. (source)
- Can stay awake for days while in their armour. (source)
- Can perform optimally even after days without food. (source)
Engagements
- Takes on Dark Eldar, Tau and Tyranids. (source)
- Some specialize in countering reality warping powers, specifically the Eldar’s. (source)
- A contingent repels a Tyranid attack that killed billions of people. (source)
- Holds off massive Ork assaults during the Armageddon War. (source)
- Tactically outmaneuvers the troops of Ulthwe, predicting 67 percent of their movements and picking off some of their elite troops. (source)
- Forces a small band of Thousand Sons Sorcerers to retreat, but loses half of their number in the process. (source)
- Ambushes an army of wraithguard destroying a large portion of them and driving the others off. (source)
- A large contingent holds off an army of wraithguard and a wraithknight until reinforcements arrive. (source)
Marksmanship
- Hits three headshots in a split second while ducking between cover. (source)
- Can hit a shot through an Ork’s mouth directly into its brain from half a mile away. (source)
Equipment
- Almost decapitates an Ork with a throat slit. (source) (Combat Knife)
- Pierces through Carapace. (source) (Combat Knife)
- Snaps a Chainsword on contact. (source) (Power Sword)
- Destroys a Khornate Berserker’s axe and pierces through its power armour. (source) (Power Sword)
- Slices an Ork in armour in half, vertically. (source) (Power Sword)
- Incinerates Tyranid carapace (immune to normal lasguns). (source) (Hotshot Lasgun)
- Brings down Wraithguard. (source) (Hotshot Lasgun)
- Massed fire can harm Chaos Space Marines in Power Armour. (source) (Hotshot Lasgun, Massed fire)
- Ten shots completely vaporize a metal bulkhead door, also vaporizing anyone standing behind it. (source) (Hotshot Lasgun)
- Massed fire pushes back Helbrutes. (source) (Hotshot Lasgun, Massed fire)
- Massed fire melts a Daemon Engine to slag. (source) (Hotshot Lasgun, Massed fire)
- Burns several cultists to ash. (source) (Flamer)
- Incinerates a horde of Orks. (source) (Flamer)
- Blasts several Orks and trees to pieces. (source) (Grenade Launcher)
- Collapses a tree line. (source) (Grenade Launcher)
- One shot vaporizes a Genestealer. (source) (Meltagun)
- One shot vaporizes three Orks and superheats the air, severely burning another. (source) (Meltagun)
- One shot breaches a yard thick metal bulkhead. (source) (Meltagun)
- A passing shot superheats the air, melting the stone around it. (source) (Plasma Gun)
- Annihilates several Tyranid Warriors in one blast. (source) (Plasma Gun)
- Vaporizes a large Warp beast along with its Dark Eldar rider. (source) (Plasma Gun)
- Blows up a tank. (source) (Plasma Gun)
- Can blow through several yards of armour. (source) (Plasma Gun)
- Three grenades vaporize a large chamber of water and a general inside it. (source) (Frag Grenades)
- Creates a several meter high blast, disintegrating several Eldar. (source) (Frag Grenades)
- Disintegrates several traitor Guardsmen. (source) (Krak Grenades)
- Causes minor damage to an injured Terminator. (source) (Krak Grenades, injured Terminator)
- Launches an APC tank end over end. (source) (Meltabombs)
- Several melta bombs create a crater around the base of a Necron pylon. (source) (Meltabombs)
- Their helmet has thermal vision. (source) (Carapace Armour)
- Have auspex capable of detecting enemies for a mile in all directions, extendable to ~3 kilometers. (source) (Carapace Armour)
- Their armor provides a constant supply of food and water, allowing them to go days without food and sleep. (source) (Carapace Armour)
- Their helm allows them to see in clouded environments and in the dark; when fully sealed, it allows them to breathe in space. (source) (Carapace Armour)
- Med-kit comes fully equipped with combat drugs, cauterization tools and strength-boosting bionics. (source) (Med-Kit)
- Cauterization tools instantly seal a wound closed. (source) (Med-Kit)
- Boots allow them to wall run. (source) (Magboots)
- Run on walls and ceilings to ambush Dark Eldar. (source) (Magboots)
- Able to cling to the outside of a drop craft while it is moving. (source) (Magboots)
- Use magboots and equipment to travel from their ship and board another. (source) (Magboots)
- Can use their chutes to fly. (source) (Grav-Chutes)
- Fly safely to the ground after entering a planet’s atmosphere. (source) (Grav-Chutes)
Miscellaneous
- Pretty badass. (source)