The Four Horsemen

The Four Horsemen are a team of magicians that use their skills in misdirection and illusion to pull off elaborate bank heists and distribute the earnings to their crowds of adoring fans. The four members have unique talents of their own, from card tricks and hypnotism, to escape tricks and illusion. Eventually, they are allowed into the Eye, a secret magic society that dates back to ancient Egypt, who use their talents to steal from the rich and give back to the poor. Being stage magicians, a lot of their abilities may not be exactly what they seem. Merritt’s “mind reading” may be based on information that he already knows beforehand, or something that looks like teleportation may in fact be clever use of distractions and trapdoors. Most of the team’s showings come after a degree of preparation, so take that as you will. Feats come from Now You See Me and Now You See Me 2.
J. Daniel Atlas
- Escapes FBI handcuffs and places them on the interrogating agent using a hidden key in an unopened soda can. (source)
- Places a specific card into Morgan Freeman’s front pocket from across the room. (source)
- Projects a specific card onto the outside of a skyscraper. (source)
- Uses tearaway disguises. (source) (2)
- Steals a guy’s identity and frames him as an escaped mental ward patient in 20 seconds. (source) (2)
- Pauses rain in midair and causes it to rise using rain machines and strobe lights. (source) (2)
- Teleports away by seemingly turning into water on a rainy sidewalk. (source) (2)
Merritt McKinney
- Makes a man share details of the time he cheated on his wife. (source)
- Deduces someone’s bank balance after listening to them count from 1 to 10. (source)
- Hypnotizes a woman so that she can’t move or speak. (source)
- Makes a woman forget an entire conversation. (source)
- Puts a man under hypnosis with a soft hit to the chest and a few words. (source)
- Hypnotizes half the audience into believing they’re musicians, triggered by the word “bullshit”. (source)
- Establishes an FBI agent as the “quarterback”, causing a crowd to tackle him when he says “freeze”. (source)
- Somehow hypnotizes an FBI director to command his team to remove a large safe. (source)
- Quickly gets a CEO under hypnotic suggestion, later making him repeat exactly what Merritt says into his earpiece. (source) (2)
- Quickly puts a VIP under a trance in a crowded casino, making him completely trust the Horsemen. (source) (2)
- Detects someone behind a one-way mirror. (source)
- Guesses a four-digit number with no hints. (source)
Henley Reeves
- Seemingly gets torn apart by piranhas in a failed escape trick, only to appear in the crowd unharmed. (source)
- Tosses cloths into the air, which seemingly teleport a large contraption onto the stage. (source)
- Gets a man’s measurements after a very brief encounter on the sidewalk. (source)
- Puts a bank guard to sleep with a syringe prick to the ankle. (source)
- Seemingly transforms a rabbit into a top hat. (source)
Lula May
- Sets off a guillotine to decapitate herself, then appears a few feet over unharmed. (source) (2)
- Escapes in seconds while tied up with rope. (source) (2)
- Pickpockets Jack Wilder’s wallet and belt without him noticing. (source) (2)
- Somehow got a pigeon inside some audience member’s pants. (source) (2)
Jack Wilder
- Dispatches two FBI agents with common household items like a dishrag, garbage disposal, and one agent’s belt. (source)
- Uses flash paper offensively, throwing distracting projectiles at an attacker to disarm him. (source)
- Cuts and knocks back enemies by throwing cards. (source)
- Cuts a pencil in half with a thrown card. (source)
- Dispatches two cops by striking them, then handcuffing them together. (source)
- Takes out three gunmen by using his surroundings, using car doors to strike or restrain the enemy. (source) (2)
- Bends a spoon with his “mind” but gets found out, allowing him to pickpocket the guy. (source)
- Picks up hypnotism from Merritt, though it doesn’t work on a lifelong hypnotist at first, but eventually puts a hypnotic suggestion into the mind of the lifelong hypnotist. (source) (2)
- Easily picks a door lock with a small tool. (source)
- Emulates a man’s voice accurately enough to fool his squad mates. (source)
- Seemingly teleports away after being knocked into a curtain. (source)
- Uses an advanced metal dissolving device to open a safe. (source)
- Throws a bunch of cards in the air, much more than 52, and teleports away as he’s obscured by the falling cards. (source) (2)
Collective
- Bugs an FBI agent’s phone to read texts, listen to calls and stay ahead of the law. (source)
- Uses an advanced holograph machine to project images of themselves on buildings. (source)
- Jack’s inside an exploding car and is seemingly immolated, but actually survived by switching cars with a decoy last second. (source)
- Three of them seemingly appear straight out of digital screens. (source) (2)
- Makes a stationary airplane appear to fly with fans, lights and rain machines. (source) (2)
- Atlas creates a bubble that Henley jumps into and uses to float over an audience. (source)
- Three of them disappear in a flash of light and appear on another platform. (source)
- Three of them take a running leap off a platform and turn into counterfeit money midair. (source)
- Purchases plastic equipment when planning to steal from a location with metal detectors. (source) (2)
- Hides a microchip in a playing card from security guards while being searched, passing it from one person to the other while keeping it hidden, eventually getting it past a metal detector. (source) (2)
Specific Heists
- Programs someone’s mind to make him go to Las Vegas, then he’s selected as a guest at the Horsemen’s magic show. (source)
- At the show, they seemingly teleport the man to a specific bank in France by using a large machine. (source)
- The man brings the money in the vault back over to Las Vegas using a couple vents. (source)
- The man believes he actually was teleported to France because he was hypnotized. (source)
- The trick actually involved a trapdoor leading into a recreation of the French bank vault beneath the stage. (source)
- The money was stolen beforehand and replaced with flash paper, a type of material that burns quickly and leaves no residue. (source)
- Somehow removed money from Tressler’s bank account and redistributed it to audience members. (source)
- By stealing money from their boss, they give back to help victims of Katrina. (source)
- After stealing a large safe from the FBI, they filled a fake safe with colorful handkerchiefs and balloon animals. (source)
- Use a large mirror to make the safe room appear empty. (source)
- They fill a man’s car with the real money, framing him for the crime. (source)